Hello everyone,
I'm a student nearing graduation for a degree in Game Programming and Development. I have narrowed my focus to level design and I am needing advice from others in the industry for an assignment. I have received really helpful resources from my professor and I have done research on different sites (Gamasutra, World of Level Design, and a few others) for information on affordances, leading lines, etc. I was wondering if there are any important design elements that would help me to develop a better understanding of level design?
Thank you in advance!