Looking for feedback on level design

Started by
0 comments, last by lax919 2 years, 7 months ago

Hey everyone, a couple of days ago, I released a first level prototype for a 2d platformer called “Gnort: The Shadow Goblin”. I really tried to incorporate some good level design, but I would like to know some areas I can improve on. I also have a devlog on the page about some of the design philosophy I used when making the game. The prototype takes about 10-20 minutes to complete. I would really appreciate it if you could give it a play and leave some feedback on what else I can do to make the level more fun and interesting. Thanks!

Gnort: The Shadow Goblin → Gnort: The Shadow Goblin - first level prototype by lax919 (itch.io)

Advertisement

This topic is closed to new replies.

Advertisement