Trying to find an old 3d game engine

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9 comments, last by nintendo64 1 year, 3 months ago

Hello, I'm trying to find an old and obscure early 2000s 3d game engine that has a very simple name that i completely forgot about. One aspect I only remeber is that it has a highly saturated blue coding background which kinda hurts the eyes to work on. The engine is only and mainly used to create low poly 3d games like from the ps1 or 1999s and early 2000s era. It's really old that it doesn't have an level editor unless you manually write it on code. I think it has it's own built in language but i'm not so sure iirc the syntax feels like c++ish. It also has a very few youtube tutorials online and it is completely free. Hopefully I hope you guys could find it for me for nostalgic purposes thnx in advance.

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I don't have a specific answer for you, but perhaps you'll find the engine that you're looking for in the following list (if you haven't looked there already, of course):

https://en.wikipedia.org/wiki/List_of_game_engines

[edit]

Actually, note the index-box at the bottom of the page: it lists engines by decade, which might help you to narrow things down.

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Ogre fits all those criteria except I can't confirm the blue coding background.

I remember back in the day Ogre, Torque3D / Torque2D, Irrlicht, 3D GameStudio were prominent.

Here is another list of Gamecreation tools with images and sorted by year: https://creatools.gameclassification.com/EN/creatools/index.html?start=0&sort=year%20ASC&display=thumb

Maybe the Programming language was AngelScript it's close to c++.
And only found Cube and maybe Qfusion which could fit, but I can't find any editor image.

Argunaut BRender Engine was from Dos times. https://github.com/foone/BRender-v1.3.2​

GLBasic could fit too: https://en.wikipedia.org/wiki/GLBasic

Dark Basic maybe its around forever: https://www.thegamecreators.com/product/dark-basic-pro-open-source

Did you by chance use the borland turbo C compiler on a dos machine? this editor is blue af.

Does this video seem familiar? https://www.youtube.com/watch?v=vNerxKSLb5w

Here is a screen of my Turbo C editor in dosbox:

“It's a cruel and random world, but the chaos is all so beautiful.”
― Hiromu Arakawa

DOS-BLUE AKA WINDOWS-SCREEN-OF-DEATH BLUE

I think Blitz3D, Max3D or Blitz Basic fits the description, the programming languages C++, C#, BlitzMax, and PureBasic and has an integrated blue IDE.

Link to original version: https://blitzresearch.itch.io/blitz3d​​

Modernization project: https://github.com/blitz3d-ng/blitz3d-ng

The IDE Blue changes from version to version.

“It's a cruel and random world, but the chaos is all so beautiful.”
― Hiromu Arakawa

@Ultraporing it is Blitz3d!!! Thankx

Oh i remember this, it was super bad, it was running with like 1 fps on my SiS graphics card and 350 mhz cpu. I wasnt amused :D

Super cool find.

I can't say I know anything that fits the description, but G3D was a pretty nice rendering engine from the 2000s. It was used by ROBLOX as its main OpenGL renderer.

It's still around, but if you want to use the old versions you might have to dig out visual studio 2005.

https://sourceforge.net/projects/g3d/

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