Greetings fellow devs,
I want to share some work, that isn't something you play but is aiming to assist developers in speeding up their development. Our system illustrates a fully data-driven development framework that defines game logic, rendering, interaction, and behavior not as fixed code, but as configurable, modular data structures. By combining data driven technology, it creates a development environment where creativity and technology merge seamlessly into flexible toolchains, and rich metadata empower fast, intuitive, and future-proof creation of interactive worlds. In this paper I briefly introduce what the overall system might be capable to do once finalized; the other papers illustrating the core concepts even further can be found on GitHub.
I hope this could be useful to anyone 🫡