Original Post
I''m planning on building an Isometric game (as stated in a previous post a few days ago)
But i seem not to be able to find any books on SDL for windows, so am i better off buying a book on linux programming(which will obviously show a little of SDL) or : Isometric gaming using Dirext 7 making it DIRECTX and then porting it to SDL ?(don''t seem too good of an idead
I''m a sorta begginner in programming.
So question is: Any good books on SDL programming out there?
(we plan on using the game mainly on windows platforms(98/NT))
Tnx