Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

HJB417

What is your favortie 3d modeling program and why?

This topic is 5989 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

was just curious because I see a lot of 3dmax users and no one seems to use maya. I use maya but I''ve never used 3dmax before. Am I missing out on something? -------------------------- One problem with the programmer''''s mentality is insecurity. This goes deep. An insulting college litany says that failed mathematicians become computer programmers. They are also ridiculed for being nerdy losers, for being too fat or too skinny, and for having few social skills. Most programmers can be spotted easily in a crowd. Nobody really wants to hang out with them. Put thousands of these people in one company and if you can get them to work, you become a billionaire. -John C. Dvorak

Share this post


Link to post
Share on other sites
Advertisement
I can''t afford eighter, and sometimes I wonder how many people here can afford them?
I guess its because of different economies, and the student discounts and all that.

I havent used Maya, I like 3d Studio, but like I just said, can''t afford it.

my Favorite is AC3D (www.ac3d.org), and I just got into Milkshape, in many things seems better than AC3D, but I guess you cant really compare those to the big names.

for the record, I am a programmer, just something to keep in mind, if you are looking for art expertise, I am not your guy

Share this post


Link to post
Share on other sites
3dstudio!. I work many time with truespace but when start 3dstudio all goes more easily. Maya is too expensive and elitist.



-----------------------------------------------

"Cuando se es peon, la unica salida es la revolución"

Share this post


Link to post
Share on other sites
3D studio because:

it is better known and supported by game makes which facilitates importing / exporting to my proprietary format

[Insert cool signature here]

Share this post


Link to post
Share on other sites
I use Maya.

I used MAX quite a bit back in version 2 and 2.5 I used it to do a shot for the movie "The Truman Show" It was a toss up between Softimage and 3DS Max and for that particular shot MAX won out for a couple specific features that Softimage didnt have.

When I started using Maya I was shocked at how much faster and efficient it was at doing things. This isnt to say MAX isnt a great program of course. but Maya just felt better to me and so I kept learning it and over time it has become that much more powerful the more I learn about it.

As for specific things and features one has that the other doesnt...I couldnt tell you without really doing a hands on comparison.

I know MAX defnitely has a more developed and stronger renderer, but Maya will catch up soon.

todd siechen
realeyz imaging
todd@realeyz.com
www.realeyz.com

Share this post


Link to post
Share on other sites
I use both, however, it depends on what i am using it for, i only use maya for highly detailed scenes (Movies), i use max for more simple things, and low polygon models, or all game stuff for that matter.

Share this post


Link to post
Share on other sites
good stuff, good stuff. thx for the replies.


--------------------------
One problem with the programmer''''s mentality is insecurity. This goes deep. An insulting college litany says that failed mathematicians become computer programmers. They are also ridiculed for being nerdy losers, for being too fat or too skinny, and for having few social skills. Most programmers can be spotted easily in a crowd. Nobody really wants to hang out with them. Put thousands of these people in one company and if you can get them to work, you become a billionaire. -John C. Dvorak

Share this post


Link to post
Share on other sites
Maya £16000, 3DStudio £3000 , Truespace can be found free on cover discs. I use Truespace it covers all my gaming needs, It exports Xfiles and i render to Bmps for sprite stuff. Its a good package, seriously underated (in the UK).

Share this post


Link to post
Share on other sites
ya, I know maya is expensive as hell. Cost more than most cars but we have some old sgi machines at our school with maya 3 and 4.


--------------------------
One problem with the programmer''''s mentality is insecurity. This goes deep. An insulting college litany says that failed mathematicians become computer programmers. They are also ridiculed for being nerdy losers, for being too fat or too skinny, and for having few social skills. Most programmers can be spotted easily in a crowd. Nobody really wants to hang out with them. Put thousands of these people in one company and if you can get them to work, you become a billionaire. -John C. Dvorak

Share this post


Link to post
Share on other sites
Blender.
It''s free, and I''ve managed to do some pretty funky stuff with it so far. Models and meshes are still a bit crude, about Myst 1 level, but the textures are great. As soon as I figure out how to include pics in my posts (and get over my paranoia about you lot stealing my artwork), I''ll add to the "latest work" thread.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!