first person stuff
are there any sites/books/tutorials (anything!) that can teach me what is needed to program a first person game in 3D? i know some direct3d, so it really doesn''t matter if they''re opengl, i don''t mind switching. i also know that this seems like a very broad question, but i''m just asking if anyone has seen anything that could help - finding others to help seems a little difficult. thanks.
The only thing preventing you from doing a *simple* FPS is the camera class, assuming you want first-person quake/doom style movement. Theres also stuff like levels, BSP trees, Octrees and all that good shit. Basically, if you know the basics, you will know what you need to do. If you don''t know the basics, you''d better learn them.
If you want a simple (I mean simple) FPS camera class, mail me.
RM.
Tron Software
-=Kicking Butt and Writing Code=-
If you want a simple (I mean simple) FPS camera class, mail me.
RM.
Tron Software
-=Kicking Butt and Writing Code=-
nehe.gamedev.net is a pretty good openGL site, and they have a tutorial (around #17 or so) about walking through a 3d world, in first person. They all use GLUT, but it's pretty easy to extract the basic concepts from most of those tutorials.
edit: oh right, this board uses html tags
Edited by - rileyriley on February 8, 2002 2:26:01 PM
edit: oh right, this board uses html tags
Edited by - rileyriley on February 8, 2002 2:26:01 PM
This topic is closed to new replies.
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