quaternion or matrix?

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3 comments, last by initial_y 22 years, 2 months ago
I don''t know the FPS game use quaternion or matrix to perform transformation? ~~~~~~~~~~~~~~~~~~~
汇编语言不会编
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Some mod delete this he has triple posted and I can''t understand a word he says.
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Plus he already has been answered in several other threads he started.
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan
what are you saying?

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汇编语言不会编
In his answer Tessellator pointed you to an 8-page discussion on quaternions.

Here you've been given further pointers.

Yet you come back, with a triple cross-post, no less, while
QuakeII's source code is available for you to see, if only you'd look.

Edited by - Fruny on February 21, 2002 10:23:24 AM
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan

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