Billboarding

Started by
1 comment, last by stickymango 22 years ago
Does anybody have any robust code for calculating the rotation angle of a billboard to face the camera?? All the code I have tried has a problem when zooming in/out where the billboard appears to rotate to side view. Any pointers or help would be appreciated. Thanks
Advertisement
extract your modelview matrix. then, extract the up and/or right from that matrix and apply it to your vertices.
I could be wrong, I am not a super math expert, but I beleive the inverse of your view matrix will give you camera facing polygons, if you use it as your world transform for those vertices.

This topic is closed to new replies.

Advertisement