LostLogic Book - RPGQuest Server

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1 comment, last by fly_cow 21 years, 11 months ago
Hey hey hey. Question for anyone that has read LostLogic''s MP book. In the server application for RGPQuest, I see that in-game messages are sent through this class: class PacketMessage : public PacketGeneric { public: char szMessage[64]; }; This can''t handle more then 64 charactors of text in a message, right??? Or am I missing something big here? Anyone know of a way to support longer messages?? Is it possible to set this up somehow to send chat messages that are as long as the player wants? Thanks, Kevin
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anyone?
You can set the packet size to anything you want. Most MMORPGs out have a set limit and I suggest you follow the same method; otherwise, players may cut and paste megabytes of information that will tank your chat server.


LostLogic
www.lostlogic.com
Author, Multiplayer Game Programming

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