font via D3D

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0 comments, last by pcvsee 21 years, 10 months ago
how do you load a true type font to a d3dtexture so that i could use any font installed to system through d3dxsprite?
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look at CD3DFont in the SDK
Author, "Real Time Rendering Tricks and Techniques in DirectX", "Focus on Curves and Surfaces", A third book on advanced lighting and materials

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