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Empires in Ruins

How to Hire a Hero

How to Hire a Hero

Towers of War

Towers of War

Gameplay super-short summary

Gameplay super-short summary

Building again

Building again

GUI & Information & New Tooltips

GUI & Information & New Tooltips

GUI & Information

GUI & Information

Hiring Heroes - GUI Work in progress

Hiring Heroes - GUI Work in progress

Introducing the Bandit

Introducing the Bandit

Crossing 2d Bridges in 3d.

Crossing 2d Bridges in 3d.

New healthbars, bit of fixes, moving forward

New healthbars, bit of fixes, moving forward

Net throwing special skill implemented

Net throwing special skill implemented

Getting stormy along the path. Testing ugly CGI skills

Getting stormy along the path. Testing ugly CGI skills

Beginning of strategy map development

Beginning of strategy map development

Towers of EiR

Towers of EiR

EiR Wallpaper

EiR Wallpaper

Tower Stats testing (temp GUI)

Tower Stats testing (temp GUI)

Tower Hero testing (temp GUI)

Tower Hero testing (temp GUI)

Heroification - Become an EiR hero

Heroification - Become an EiR hero

Introducing the Sapper

Introducing the Sapper

The bloody long path to Koth

The bloody long path to Koth

SapperNew

SapperNew

Kaboom

Kaboom

EngineGrowing

EngineGrowing

Bandit

Bandit

New map graphics

New map graphics

Latest graphics towers-map tuning

Latest graphics towers-map tuning

Temporary GUI Menus for towers upgrade

Temporary GUI Menus for towers upgrade

Towers of EiR

Towers of EiR

Pathfinding

Pathfinding

Studies on marauders

Studies on marauders

Forest Path

Forest Path

EiR Goes On 2

EiR Goes On 2

Workers system debug

Workers system debug

Building2Paths

Building2Paths

Builders@Work

Builders@Work

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Our TD game, currently under construction. By taking care of details to an almost paranoid level and merging RTS, RPG and TBS elements into the traditional TD game, we aim at achieving a robust complex and interesting game with a strong engine and appealing plot.
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Last updated December 26, 2014
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