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Flowers

Screenshot5

Screenshot5

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The Objectives of this demo was to write a simple 2d game with the ported engine code for XNA to identify remaining bugs and to finally write something in XNA. I am expecting this demo to be my highest poilished demo thus far. I am hoping to get the whole game functional within 10 hours and polish there after.Total Time: 50.75 hoursRoughly 80% of the time was spent polishing and on the Minimax algorithm. The core game I had finished in 9.5 hours.
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Last updated June 19, 2012
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