Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

k
khawk Member News
· 7 years, 3 months ago

AMD Releases OCAT 1.5 - FPS Overlay and Perf Measurement Tool

Briefing

<p> A new version of <a href=https://github.com/GPUOpen-Tools/OCAT rel="external nofollow">OCAT - the Open Capture and Analytics Tool</a> with an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan - has been released. OCAT 1.5 includes several new features and fixes, including a lag indicator overlay with a new metric estimating the driver lag representing the time between when the CPU starts work on a frame and when that frame finishes rendering. </p> <p> OCAT runs in parallel with your game, sampling available DXGI presentation metrics to give an accurate view of frame timing, pacing, and delivery that is as lightweight and unobtrusive as possible. </p> <p> Learn more from the <a href=https://gpuopen.com/ocat-1-5/ rel="external nofollow">post on GPUOpen</a> or get OCAT from the Github repo <a href=https://github.com/GPUOpen-Tools/OCAT/releases/tag/v1.5.0 rel="external nofollow">here</a>. </p>

Discuss

Game development news without the noise

One useful weekly briefing. No daily flood.

Sending your confirmation email…

Discussion

Loading comments...