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khawk Member News
7 years, 10 months ago

Epic Games Awards $800,000 in Unreal Dev Grants

Briefing

<p><br></p> <p> <meta charset=utf-8></p> <p dir=ltr> Epic Games announced the latest recipients of <a href=https://www.unrealengine.com/en-US/unrealdevgrants rel="external nofollow">Unreal Dev Grants</a>, a $5 million fund supporting developers working with Unreal Engine 4 (UE4). This new round awards $800,000 to more than 30 individuals and teams, with no restrictions or obligations to Epic Games. As with previous rounds, these recipients illustrate the wide variety of use cases for UE4, including independent games, interactive visualizations, virtual reality surgical simulators and online learning resources. </p> <p dir=ltr> “The Unreal Dev Grants program has a simple goal: to help talented developers succeed by letting them focus more on their project and less on their bills,” said Chance Ivey, Partnership Manager at Epic Games. “We’re continually amazed by the range of applications built with UE4 and the potential of so many of these projects; this round includes standouts such as Sojourn by Tierceron, Crab Rave by Noisestorm, and VR Cataract Simulator by Surgical Mind. Congrats to all of these folks for their vision and persistence!” </p> <p> The latest round of Unreal Dev Grants recipients includes: </p> <p><br></p> <p> <meta charset=utf-8></p> <h3 dir=ltr> TOOL / PLUGIN: <strong>Anomotion Motion Composer and Anomotion BIK</strong> – <a href=http://www.anomotion.com/ rel="external nofollow">Website</a> </h3> <p dir=ltr> Anomotion maintains two animation solutions for UE4: Motion Composure, a task-based motion planner which automatically generates precise motion sequences from unstructured animation data; and BIK, an inverse-kinematics system that can model various joint types and define custom constraints for VR avatars, virtual humans and creatures. Anomotion's solutions have practical applications, from film previs to architectural visualizations. For industrial simulation and shared virtual environments, for example, Anomotion's technology can be used to populate interactive, adaptive training environments with task-directed virtual characters. </p> <p dir=ltr> <meta charset=utf-8></p> <h3 dir=ltr> FILM / CINEMA / VR: <strong>Awake: Episode One by Start VR</strong> – <a href="https://www.youtube.com/watch?v=7QIqclFVHVk" rel="external nofollow">Trailer</a> </h3> <p dir=ltr> Created by Start VR, Awake: Episode One is an interactive cinematic virtual reality experience for HTC Vive and Vive Pro. Awake: Episode One, which uses the latest volumetric capture techniques to bring real-life human performances into VR, officially premiered at SXSW and has been touring the festival circuit ever since. It’s coming soon to <a href=https://store.steampowered.com/app/845900/Awake_Episode_One/ rel="external nofollow">Steam</a>. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/7QIqclFVHVk?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME: <strong>Black Iris by Hexa Game Studio</strong> – <a href=https://youtu.be/M0PZ6OU-oMU rel="external nofollow">Closed Gameplay</a> </h3> <p dir=ltr> From Brazilian indie team <a href=https://www.hexagamestudio.com/ rel="external nofollow">Hexa Game Studio</a>, Black Iris is an action RPG that takes inspiration from the Dark Souls series of games and Bloodborne. Black Iris in development for PC and console. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/M0PZ6OU-oMU?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME / AR: <strong>BOT-NET by Calvin Labs </strong>– <a href=https://www.calvinlabs.com/ rel="external nofollow">Website</a> </h3> <p dir=ltr> BOT-NET is a game that turns physical space into a first-person battlefield using a mobile device’s AR features. Massive robots fight while the player engages in ground combat with smaller robots. BOT-NET is available in the <a href="https://itunes.apple.com/us/app/bot-net/id1397137808?mt=8" rel="external nofollow">App Store</a>. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/DdeQV5AW_lE?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> FILM / CINEMA: <strong>Cine Tracer by Matt Workman</strong> – <a href=https://store.steampowered.com/app/904960/Cine_Tracer/ rel="external nofollow">Steam</a> </h3> <p dir=ltr> Developed by Matt Workman of <a href=https://www.youtube.com/channel/UCnw2-4hXY26-W2w9Ja9GBvw rel="external nofollow">Cinematography Database</a>, Cine Tracer is a photorealistic cinematography simulator in which the player operates real world-based cameras, sets up lights, and directs talent within UE4 environments. Matt frequently livestreams Cine Tracer development at <a href=https://www.twitch.tv/cinegamedev rel="external nofollow">https://www.twitch.tv/cinegamedev</a>. Creatives can use Cine Tool to communicate lighting, cameras and storyboarding, and it’s available in Early Access on <a href=https://store.steampowered.com/app/904960/Cine_Tracer/ rel="external nofollow">Steam</a>. </p> <iframe data-controller=core.front.core.autosizeiframe data-embedcontent data-embedid=embed9666588654 frameborder=0 height=190 scrolling=no src=https://store.steampowered.com/widget/904960 style="overflow: hidden;" width=646></iframe> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME - <strong>Close to the Sun by Storm in a Teacup</strong> – <a href=https://youtu.be/EDeF5cZqkks rel="external nofollow">Gameplay Trailer</a> </h3> <p dir=ltr> Developed by Rome-based <a href=http://www.stcware.com/games/close-to-the-sun/ rel="external nofollow">Storm in a Teacup</a>, Close to the Sun is a first-person horror game that takes place in an alternate version of history in the 1890s aboard a mysterious ship complex created by Nikola Tesla where things are not as they seem. With numerous indie game accolades already under its belt, Close to the Sun is coming to PC and console in 2019. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/EDeF5cZqkks?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> TOOL / PLUGIN: <strong>coreDS Unreal by ds.tools</strong> – <a href=https://www.ds.tools/products/hla-dis-unreal-engine-4/ rel="external nofollow">Website</a> </h3> <p dir=ltr> <a href=https://www.ds.tools/products/hla-dis-unreal-engine-4/ rel="external nofollow">coreDS Unreal</a> facilitates the easy deployment of support for high-level architecture (HLA) and distributed interactive systems (DIS) in UE4 games and applications. Users can integrate once and support HLA and DIS without any modifications to coreDS Unreal, which provides an extensive feature set that eases the integration process, allowing for reduced implementation time, flexibility and highly customizable simulation behavior. </p> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME: <strong>Farm Folks by Overgrown</strong> – <a href="https://www.youtube.com/watch?v=5ZsSp6eYjRU" rel="external nofollow">Trailer</a> </h3> <p dir=ltr> Farm Folks is a <a href="https://www.kickstarter.com/projects/bisonbit/farm-folks?ref=bq44wv" rel="external nofollow">successfully crowdfunded</a> farming simulator game with a nod to the classic Harvest Moon series. Players can explore Softshoal Island, grow crops, raise livestock, build relationships and more – all the while uncovering the island’s mysteries. Farm Folks, coming to PC, is available for pre-order on <a href=https://crytivo.com/en/farm-folks rel="external nofollow">Crytivo</a>. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/5ZsSp6eYjRU?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> AR / VR: The Hydrous presents: <strong>Immerse</strong> –<a href=https://www.thehydro.us/ rel="external nofollow"> Website</a> </h3> <p dir=ltr> <a href=https://twitter.com/jasonmcguiganvr rel="external nofollow">Jason McGuigan</a> and his team at Horizon Productions have been on the bleeding edge of XR for several years, with a library of AR and VR projects built with UE4 under their belt. A pre-release version of Immerse took stage at the recent Trojan Horse Was a Unicorn gathering in Malta presented by Dr. Erika Woolsey, the CEO of the Hydrous. The Hydrous’ mission is to create open access oceans by bringing conservation education to the masses. Horizon also presented a high-fidelity VR art gallery created in Unreal Engine that featured almost 100 paintings by some of the world’s leading digital artists. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="autoplay; fullscreen" allowfullscreen=true frameborder=0 height=360 referrerpolicy=strict-origin-when-cross-origin src="https://player.vimeo.com/video/295707325?app_id=122963" title="The Hydrous Presents: Immerse - 2D trailer" width=640></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME / VR: <strong>Jupiter &amp; Mars </strong>by <a href=https://www.tigertron.eco/ rel="external nofollow">Tigertron</a> – <a href=https://youtu.be/jvbudNhZc30 rel="external nofollow">Trailer</a> </h3> <p dir=ltr> <a href=https://www.tigertron.eco/jam rel="external nofollow">Jupiter &amp; Mars</a> is an underwater adventure game for PlayStation 4 and PlayStation VR with a powerful message around climate change set in a shocking, future world inspired by ecological events happening now. The player controls Jupiter, a dolphin with enhanced echolocation powers, traveling around the world with AI companion Mars to disable the man-made machinery disrupting marine life, while solving puzzles and encountering magnificent creatures along the way. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/jvbudNhZc30?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME / VR: <strong>Kaisuo </strong>by USC Games – <a href="https://www.youtube.com/watch?v=83T7bs8Cfgo" rel="external nofollow">Trailer</a> </h3> <p dir=ltr> <a href=https://www.kaisuogame.com/ rel="external nofollow">Kaisuo</a> is a VR puzzle game in which players use fine motor dexterity to solve enigmatic Chinese puzzle boxes and unlock surreal, extraordinary spaces. Originally founded as an undergraduate student project named Lantern (now the name of the development team) at the University of Southern California, Kaisuo has been showcased at events such as the USC Games Expo and Indiecade @ E3, and is in development through the USC Bridge incubator program for full release on the Oculus and Steam stores. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/83T7bs8Cfgo?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME: <strong>Koral</strong> by Pantumaca Barcelona – <a href=https://store.steampowered.com/app/896750/Koral/ rel="external nofollow">Steam</a> </h3> <p dir=ltr> Developed by <a href=https://twitter.com/CarlosGameDev rel="external nofollow">Carlos Coronado</a>, one of Barcelona’s leading UE4 experts, this beautiful PC game takes players on a dive through the underwater world where they play as the current on a mission to revive coral reefs. Solving puzzles heals the reefs and replenishes the ocean’s magic. </p> <iframe data-controller=core.front.core.autosizeiframe data-embedcontent data-embedid=embed7693848952 frameborder=0 height=190 scrolling=no src=https://store.steampowered.com/widget/896750 style="overflow: hidden;" width=646></iframe> <p><br></p> <h3 dir=ltr> FINE ARTS / VR: <strong>The Kremer Collection Virtual Museum</strong> – <a href=http://moyosamedia.com/portfolio/the-kremer-collection/ rel="external nofollow">Website</a> </h3> <p dir=ltr> Designed by architect Johan van Lierop, Founder of Architales and Principal at Studio Libeskind, the Kremer Museum features 17th Century Dutch and Flemish Old Master paintings from the Kremer Collection and is accessible through Viveport, Steam and Oculus. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/s0KWAp9yN80?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> FINE ARTS / VR: <strong>Lemieux Pilon 4D Art</strong> – <a href=http://4dart.com/en/ rel="external nofollow">Website</a> </h3> <p dir=ltr> The renowned duo of Michel Lemieux and Victor Pilon (4D Art) are creating an immersive museum art piece for virtual reality using UE4. </p> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME / VR: <strong>Mini World VR</strong> by Scaena Studios – <a href="https://www.youtube.com/watch?v=qtgEUX9GcB4" rel="external nofollow">Video</a> </h3> <p dir=ltr> From Korea’s award-winning Chung Ang University 3D VR Lab, Scaena Studios’ <a href=https://www.scaenastudios.com/miniworld rel="external nofollow">Mini World VR</a> is an immersive storytelling experience featuring elaborate hand-animated characters, game-based elements and intuitive interactivity. A cross between a game and a film, Mini World VR can be experienced from the perspective of both player and audience. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/qtgEUX9GcB4?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME: <strong>Mowin’ &amp; Throwin’ </strong>by House Pixel Games – <a href=https://store.steampowered.com/app/762030/Mowin__Throwin/ rel="external nofollow">Steam</a> </h3> <p dir=ltr> Available via Steam Early Access, <a href=http://indiemegabooth.com/project/mowin-throwin/ rel="external nofollow">Mowin' &amp; Throwin'</a> is a two vs. two local multiplayer game featuring lawn-obsessed garden gnomes who drive riding mowers. Each hilarity-ensuing match is a constant tug-of-war as players work with teammates to mow their lawn while attempting to sabotage the other team's lawn. Victory goes to the team with the least amount of grass on their turf when time ends. </p> <iframe data-controller=core.front.core.autosizeiframe data-embedcontent data-embedid=embed8888080161 frameborder=0 height=190 scrolling=no src=https://store.steampowered.com/widget/762030 style="overflow: hidden;" width=646></iframe> <h3 dir=ltr> TOOL / PLUGIN: <strong>Optim</strong> by Theia Interactive – <a href=https://theia.io/optim/ rel="external nofollow">Website</a> </h3> <p dir=ltr> Currently in alpha, the Optim plugin applies an accelerated workflow methodology to Unreal Engine's Datasmith suite of tools and services for enterprise markets. Leveraging the efficiency of Datasmith and the power of Python, artists and designers can use Optim to visualize and customize their Datasmith import process for further optimization. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="autoplay; fullscreen" allowfullscreen=true frameborder=0 height=360 referrerpolicy=strict-origin-when-cross-origin src="https://player.vimeo.com/video/294978483?app_id=122963" title="Optim Alpha Preview" width=640></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME / VR: <strong>Planetrism VR</strong> by Planetrism Team – <a href=https://youtu.be/4AOsE57FAks rel="external nofollow">Gameplay</a> </h3> <p dir=ltr> The future of humankind leads to the distant stars in this VR and PC adventure developed by Finnish duo Kimmo Kaunela and Mike Laaksonen. In Planetrism, players follow the opportunity of a lifetime to lead colonization on an uncharted planet, encountering untold mysteries while building a future for generations to come. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/4AOsE57FAks?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> ARCHITECTURE / VR: <strong>Real Estate in VR</strong> by REinVR – <a href=https://www.reinvr.com/ rel="external nofollow">Website</a> </h3> <p dir=ltr> The real estate technology team at REInVR is focused on using UE4 to build advanced immersive consumer buying experiences using digital humans, AI and VR. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="autoplay; fullscreen" allowfullscreen=true frameborder=0 height=360 referrerpolicy=strict-origin-when-cross-origin src="https://player.vimeo.com/video/279723918?app_id=122963" title="REinVR Demo" width=640></iframe> </div> </div> <h3 dir=ltr> FILM / CINEMA: <strong>The Abyss</strong> by Kemal Günel – <a href="https://www.youtube.com/watch?v=z38bVP5Cq0s" rel="external nofollow">Video</a> </h3> <p dir=ltr> This real-time short film depicts an ominous scenario aboard a desolate spaceship. Built using <a href=https://www.unrealengine.com/marketplace/profile/Kemal+Gunel rel="external nofollow">Kemal’s assets</a> that are available on the Unreal Engine Marketplace, the project is also the basis for his popular <a href="https://www.youtube.com/playlist?list=PLCRJGDO3d1kv2LhVh19zqCkGFOK7in14x" rel="external nofollow">UE4 Lighting tutorial series</a>, which has 35 videos and counting. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/z38bVP5Cq0s?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME: <strong>The Cycle</strong> by YAGER - <a href=https://youtu.be/0ru30QgpAr8 rel="external nofollow">Alpha Gameplay</a> </h3> <p dir=ltr> Currently in Closed Alpha, <a href=https://thecycle.game/ rel="external nofollow">The Cycle</a> is the latest FPS game from Berlin-based YAGER. Up to 20 players go head to head to fulfill contracts during matches about 20 minutes in length. The Cycle is planned for PC release in early 2019 with support for consoles to follow. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/0ru30QgpAr8?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME: <strong>Risk One’s Neck</strong> by Royce Games – <a href="https://www.youtube.com/watch?v=XZg6UhaJ0PY" rel="external nofollow">Trailer</a> </h3> <p dir=ltr> Developed by Korean indie team Royce Games for PC and consoles, <a href=http://www.riskonesneck.com/ rel="external nofollow">Risk One's Neck</a> is a vintage arcade-style beat 'em up game set in a brutal, realistic urban environment. An homage to the Capcom arcade fighters of the 1980s, Risk One’s Neck channels thrilling gameplay for players of all skill levels. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/XZg6UhaJ0PY?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> LEARNING RESOURCE: <strong>Russian UE4 Lessons and Community</strong> - <a href=http://uengine.ru/ rel="external nofollow">Website</a> and <a href=https://www.youtube.com/channel/UCLbkGIcYJxxL0tciH9RVebg rel="external nofollow">YouTube</a> </h3> <p dir=ltr> This incredible volunteer-driven resource for the Russian development community has been in operation since the public launch of UE4 in 2014. Featuring translations of exhaustive release notes for dozens of major engine updates, along with hundreds of localized tutorials -- all created independently, and freely shared online -- the group has well over 50,000 members across their networks, which also include popular Unreal Engine <a href=https://discord.gg/bxPEtsZ rel="external nofollow">Discord</a> and <a href=https://vk.com/uengine rel="external nofollow">VK</a> channels. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/qmkHkxKumj0?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME: <strong>S.O.N </strong>by RedG Studios – <a href=https://youtu.be/ZgVJL-KR3og rel="external nofollow">Trailer</a> </h3> <p dir=ltr> <a href=https://www.redgstudios.com/ rel="external nofollow">S.O.N</a> is a modern-day psychological survival horror game in which a father searches for his son who has gone missing deep in the Pennsylvania forest, better known as South Of Nowhere. In a world where fear takes control and the past is never erased, questions linger around what demons will be faced to get back a loved ones. S.O.N is coming to PlayStation 4. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/ZgVJL-KR3og?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> INDEPENDENT GAME: <strong>Spellbreak </strong>by Proletariat Inc. – <a href=https://youtu.be/NNReODdPf84 rel="external nofollow">Trailer</a> </h3> <p dir=ltr> With talent from game studios such as Harmonix, Turbine and Insomniac, Proletariat is bringing a magical twist to battle royale. Currently in pre-alpha on PC, <a href=https://playspellbreak.com/ rel="external nofollow">Spellbreak</a> puts a new spin on the genre with its fantasy art style and powerful magic spells that can be explosive when used in combat. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/NNReODdPf84?feature=oembed" width=480></iframe> </div> </div> <h3 dir=ltr> <br> FILM / CINEMA: <strong>Robots’ Design Academy</strong> by Eric Liu – <a href=https://www.unrealengine.com/en-US/blog/stunning-student-film-short-showcases-the-creative-power-of-unreal-engine rel="external nofollow">Blog</a> - <a href="https://www.youtube.com/watch?v=PQEbYu9a_i8" rel="external nofollow">Video</a> </h3> <p dir=ltr> A student film by Eric Liu, this 12-minute cinematic highlights the art of the possible when a single person sets out to do something wonderful. Powered by the drive and passion to create something spectacular, Eric created a wordless tale about creativity and daring to be different. It follows a robot student learning to design after most of humanity has become extinct from some unknown apocalypse. Dismayed by the institution’s insistence on strictly copying human creations perfectly, the droid protagonist sets out to design something bold and unique with the help of a newfound human pal. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/PQEbYu9a_i8?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> TOOL / PLUGIN: <strong>Tools and Plugins</strong> by VR Professionals – <a href=https://youtu.be/m6ZEJTuQPdU rel="external nofollow">Video</a> - <a href=http://vr-professionals.com/ rel="external nofollow">Website</a> </h3> <p dir=ltr> Russia-based VR Professionals are on a mission to create more affordable and accessible “out of the box” solutions for VR training and education using UE4. Having identified a desire for UE4 apps to be more deeply integrated into enterprise ecosystems, e.g., SQL databases, analytics, reports, LMS and CRM systems, VR Professionals are developing UE4 tools and plugins to help organizations streamline their use of B2B apps faster and with lower costs. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/m6ZEJTuQPdU?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> FILM / CINEMA: <strong>Music Videos</strong> by Noisestorm – <a href=https://youtu.be/LDU_Txk06tM rel="external nofollow">Video</a> – <a href=https://soundcloud.com/noisestorm rel="external nofollow">SoundCloud</a> </h3> <p dir=ltr> Irish music producer and artist <a href="https://twitter.com/noisestormmusic?lang=en" rel="external nofollow">Noisestorm</a> uses UE4 to create incredibly striking videos to accompany his musical tracks, which are often associated with trap, drum and bass, electro and dubstep. Now with nearly 8.5 million views, <a href=https://youtu.be/LDU_Txk06tM rel="external nofollow">Crab Rave</a> features thousands of CG crabs gathering after a tropical storm to dance it out. Noisestorm’s latest release, <a href=https://youtu.be/86zIPEa5GhI rel="external nofollow">Breakout</a> (feat. Foreign Beggars), depicts a tactical prison break with intense firefights, massive explosions, a high energy helicopter chase and an amazing sniper shot. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/LDU_Txk06tM?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> FILM / CINEMA: <strong>Unannounced project</strong> by Kite &amp; Lightning - <a href=https://youtu.be/lXZhgkNFGfM rel="external nofollow">Video</a> </h3> <p dir=ltr> The recipient of the 2018 SIGGRAPH Best Real-Time Graphics and Interactivity Award at the recent Real-Time Live! showcase, <a href=http://kiteandlightning.la/ rel="external nofollow">Kite &amp; Lightning</a> wowed audiences with the presentation “Democratizing Mocap: Real-Time Full Performance Motion Capture with an iPhone X, Xsens, IKINEMA and Unreal Engine.” This Unreal Dev Grant is given in support of new breakthroughs in live performance-driven entertainment. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/lXZhgkNFGfM?feature=oembed" width=480></iframe> </div> </div> <p><br></p> <h3 dir=ltr> FILM / CINEMA: <strong>Unannounced project</strong> by 3rd World Studios - <a href=http://3rdworldstudios.com/ rel="external nofollow">Website</a> </h3> <p dir=ltr> 3rd World Studios is the Pakistan-based creator of the first animated feature length film rendered entirely in UE4, <a href=https://www.unrealengine.com/en-US/blog/visually-stunning-animated-feature-allahyar-and-the-legend-of-markhor-is-the-first-produced-entirely-in-unreal-engine rel="external nofollow">Allahyar and the Legend of Markhor</a>, which was released in February to critical acclaim. This Unreal Dev Grant is meant to accelerate 3rd World’s future film projects. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/ODWhiLcMEpY?feature=oembed" width=480></iframe> </div> </div> <h3 dir=ltr> </h3> <h3 dir=ltr> INDEPENDENT GAME: <strong>Unbound: Worlds Apart</strong> by Alien Pixel Studios – <a href="https://www.youtube.com/watch?v=3wqYNxUAuC4" rel="external nofollow">Trailer</a> </h3> <p dir=ltr> <a href=http://unboundthegame.com/ rel="external nofollow">Unbound: Worlds Apart</a> is an atmospheric 2D puzzle platformer in which the player can conjure magic portals to travel between different realities and learn more about a catastrophe that has ravaged his world. Inside certain portals, the physical properties of the character or world elements can change, offering new gameplay possibilities. A dark fairy tale with a cartoonish style, Unbound: Worlds Apart is planned for release on PC and Nintendo Switch in 2019. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/3wqYNxUAuC4?feature=oembed" width=480></iframe> </div> </div> <h3 dir=ltr> </h3> <h3 dir=ltr> TOOL / PLUGIN: <strong>VR Cataract Simulator</strong> by Surgical Mind – <a href=https://youtu.be/NzolgT015xw rel="external nofollow">Video</a> </h3> <p dir=ltr> Surgical Mind, a branch of Korea-based <a href=http://www.maniamind.com/ rel="external nofollow">Mania Mind</a>, is developing a cutting-edge VR simulator for cataract surgery to enabling medical residents to better hone their skills before getting near an eye. Their team maintains that VR simulation training improves performance, minimizes risk and provides greater detail around potential scenarios more efficiently than expensive physical simulators. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/NzolgT015xw?feature=oembed" width=480></iframe> </div> </div> <p dir=ltr> To learn more about Unreal Dev Grants and to apply, visit: <a href=http://unrealengine.com/unrealdevgrants rel="external nofollow">http://unrealengine.com/unrealdevgrants</a> </p>

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