Introducing OpenCL and OpenGL on DirectX

Published March 24, 2020 (updated March 24, 2020 05:15 PM)
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Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices. Support for OpenGL is realised through the Mesa3D project's Gallium layer.

https://www.collabora.com/news-and-blog/news-and-events/introducing-opencl-and-opengl-on-directx.html

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