We are pleased to announce the release of Matali Physics 4.3. The latest version introduces significant changes in support for DirectX 12 and Vulkan. Introduced changes equate the use of DirectX 12 and Vulkan with DirectX 11 and OpenGL respectively, significantly reducing the costs associated with application of low-level graphics APIs. From version 4.3, we recommend using DirectX 12 and Vulkan in projects that are developed in the Matali Physics environment.
What is Matali Physics?
Matali Physics is an advanced, multi-platform, high-performance 3d physics engine intended for games, virtual reality and physics-based simulations. Matali Physics and add-ons form physics environment which provides complex physical simulation and physics-based modeling of objects both real and imagined.
Main benefits of using Matali Physics:
- Stable, high-performance solution supplied together with the rich set of add-ons for all major mobile and desktop platforms (both 32 and 64 bit)
- Advanced samples ready to use in your own games
- New features on request
- Dedicated technical support
- Regular updates and fixes
You can find out more information on www.mataliphysics.com