Radeon GPU Profiler 1.5.1 Released
<p> AMD has released the <a href=https://gpuopen.com/radeon-gpu-profiler-1-5-1/ rel="external nofollow">Radeon GPU Profiler 1.5.1</a>. The low-level GPU optimization tool provides details timing and occupancy information on Radeon GPUs. New to this release is Instruction Timing, Shader ISA in the pipeline state pane, and improved user marker display, grouping, and filtering. </p> <p> Now developers can use the built in hardware-level tracing support to dump instruction level trace data during a capture to understand how each instruction performs without doing anything special besides profile a frame. </p> <p> Developers also now can view the embedded GPU ISA for each active shader stage. Two tabs show the information about the hardware occupancy of the particular event you're interested in, and a new tab labelled ISA to show the hardware instructions sent to the GPU after being compiled from the higher level language you submitted with the dispatch or draw using one of Radeon GPU Profiler's supported high-level APIs. </p> <p> <img alt=rgp-1.5-shader-isa-1024x682.png class="ipsImage ipsImage_thumbnailed" data-fileid=55312 data-mime-type data-original=https://uploads.gamedev.net/monthly_2019_05/rgp-1.5-shader-isa-1024x682.png.1250d13a883dbfd43ef308c678182cba.png data-unique=be6nxzqd3 decoding=async height=682 loading=lazy referrerpolicy=no-referrer sizes="(min-width: 1200px) 1200px, (min-width: 768px) 768px, (min-width: 300px) 300px, 100vw" src=https://uploads.gamedev.net/monthly_2019_05/medium.rgp-1.5-shader-isa-1024x682.png.1250d13a883dbfd43ef308c678182cba.webp srcset="https://uploads.gamedev.net/monthly_2019_05/thumbnail.rgp-1.5-shader-isa-1024x682.png.1250d13a883dbfd43ef308c678182cba.webp 150w, https://uploads.gamedev.net/monthly_2019_05/small.rgp-1.5-shader-isa-1024x682.png.1250d13a883dbfd43ef308c678182cba.webp 300w, https://uploads.gamedev.net/monthly_2019_05/medium.rgp-1.5-shader-isa-1024x682.png.1250d13a883dbfd43ef308c678182cba.webp 768w, https://uploads.gamedev.net/monthly_2019_05/large.rgp-1.5-shader-isa-1024x682.png.1250d13a883dbfd43ef308c678182cba.webp 1200w" style="aspect-ratio: 1024/682;" width=1024></p> <p> Finally, user markers are now shown in a capture event view on top of the event, helping developers get a better idea how their frame is put together. </p> <p> <img alt=rgp-1.5-user-events-1024x634.png class="ipsImage ipsImage_thumbnailed" data-fileid=55313 data-mime-type data-original=https://uploads.gamedev.net/monthly_2019_05/rgp-1.5-user-events-1024x634.png.c8325a6309750587f0608c727fe39c78.png data-unique=yx2wldm3u decoding=async height=634 loading=lazy referrerpolicy=no-referrer sizes="(min-width: 1200px) 1200px, (min-width: 768px) 768px, (min-width: 300px) 300px, 100vw" src=https://uploads.gamedev.net/monthly_2019_05/medium.rgp-1.5-user-events-1024x634.png.c8325a6309750587f0608c727fe39c78.webp srcset="https://uploads.gamedev.net/monthly_2019_05/thumbnail.rgp-1.5-user-events-1024x634.png.c8325a6309750587f0608c727fe39c78.webp 150w, https://uploads.gamedev.net/monthly_2019_05/small.rgp-1.5-user-events-1024x634.png.c8325a6309750587f0608c727fe39c78.webp 300w, https://uploads.gamedev.net/monthly_2019_05/medium.rgp-1.5-user-events-1024x634.png.c8325a6309750587f0608c727fe39c78.webp 768w, https://uploads.gamedev.net/monthly_2019_05/large.rgp-1.5-user-events-1024x634.png.c8325a6309750587f0608c727fe39c78.webp 1200w" style="aspect-ratio: 1024/634;" width=1024></p> <p> Check out the full announcement at <a href=https://gpuopen.com/radeon-gpu-profiler-1-5-1/ ipsnoembed=true rel="external nofollow">https://gpuopen.com/radeon-gpu-profiler-1-5-1/</a>. </p>
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