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RPTD Member News
· 4 years, 6 months ago

Drag[en]gine Game Engine 1.11 and DEMoCap 0.6 Release

Briefing

<figure class=image><img alt src=https://dragondreams.ch/wp-content/uploads/2022/03/dragengine-release-1-11.png></figure><h3 style>Drag[en]gine Game Engine Release 1.11</h3><p style><a href="https://dragondreams.ch/?page_id=152#downloads-dragengine" rel="noopener noreferrer" target=_blank>Download Drag[en]gine 1.11</a></p><p>Some of the changes:</p><ul><li>Added popup menu and menu bar support: <a href=https://developer.dragondreams.ch/docs/dragonscript/scriptapi/latest/classDragengine_1_1Gui_1_1MenuPopup.html rel="noopener noreferrer" target=_blank>API Documentation</a>.</li></ul><figure class=image><img alt="popup menu" src=https://media.indiedb.com/cache/images/engines/1/1/9/thumb_620x2000/popup_menu.png></figure><ul><li>Improved GridLayout to support reverse layout axes.</li><li>Added support to reorder list box elements using a mouse listener.</li><li>Added <a href=https://developer.dragondreams.ch/docs/dragonscript/scriptapi/latest/classDragengine_1_1Gui_1_1Clipboard.html rel="noopener noreferrer" target=_blank>Clipboard</a> support. TextArea uses this now as well as DEMoCap.</li><li>Fixed various bugs and improved stability.</li></ul><p>See the full changelog here: <a href="https://dragondreams.ch/?page_id=1084" rel="noopener noreferrer" target=_blank>Changelog Release 1.11</a>.</p><p>Download from Microsoft App Store: <a href=https://www.microsoft.com/store/apps/9NRBXGSJVPL0 rel="noopener noreferrer" target=_blank>Drag[en]gine Game Engine</a>, <a href=https://www.microsoft.com/store/apps/9MTB1WCWD4ZH rel="noopener noreferrer" target=_blank>IGDE (Editors)</a></p><figure class=image><img alt src=https://dragondreams.ch/wp-content/uploads/2022/03/democap-0.6-768x461.png></figure><h3 style>DEMoCap Release 0.6</h3><p style><a href="https://dragondreams.ch/?page_id=938" rel="noopener noreferrer" target=_blank>Download DEMoCap 0.6</a></p><p>Some of the changes:</p><ul><li>Fixed various problems with Auto First Person View Motion Transfer.</li><li>Added Guide Twist support to improve handling knees without trackers attached.</li><li>Improved elbow tracker placement and inverse kinematic calculations. Requires Base IK animation to be created in a specific way to get the best result.</li><li>Added Wiki page showing how to best prepare characters for motion capture: <a href=https://developer.dragondreams.ch/wiki/doku.php/democap:preparecharacter rel="noopener noreferrer" target=_blank>Prepare Character</a>.</li><li>Added protection against accidently recording without selecting first a Captured Object (so called free recordings).</li><li>Added <a href=https://developer.dragondreams.ch/wiki/doku.php/democap:uipanelsettings#auto_export rel="noopener noreferrer" target=_blank>Auto Exporting</a>. This allows to make multiple captures in a row each being automatically exported with predictable file name.</li><li>Added <a href=https://developer.dragondreams.ch/wiki/doku.php/democap:uipanelcapture#stage_directions rel="noopener noreferrer" target=_blank>Stage Directions</a> support. This allows the MoCap Operator to set up stage directions before the MoCap session begins. During the MoCap session the actor can then see the stage directions on his VR Wrist Menu to make sessions more efficient.</li><li>Added panel buttons to VR Wrist Menu. This allows the actor to switch panels without needing to use the large VR Menu.</li></ul><p>The DEMoCap submission to the Microsoft App Store is still blocked and I don't know how to get this process deblocked. Instead started adding the <a href=https://store.steampowered.com/app/1939210/DEMoCap_Dragengine_Motion_Capture/ rel="noopener noreferrer" target=_blank>Steam Store Page</a>. This also serves to put together the distribution files required for Drag[en]gine based projects to be easily deployed on Steam.</p>

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