Unigine 2.8 Released
<p> Improved Data Streaming, Cached Shadows, Refactored Editor, and Better Vegetation are the highlights of the <a href=https://developer.unigine.com/devlog/20190430-unigine-2.8 rel="external nofollow">Unigine 2.8 release</a>. </p> <p> The Improved Asynchronous Data Streaming takes better advantage of multithreading to reduce spikes caused by a load of graphic resources. Geometry and texture streaming is performed in a separate thread. </p> <p> Cached Shadows allows you to replace dynamic shadows and use baked ones for everything static, reducing load and improving performance. </p> <div class=ipsEmbeddedVideo contenteditable=false> <div> <iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=true frameborder=0 height=270 referrerpolicy=strict-origin-when-cross-origin src="https://www.youtube.com/embed/pNRIedBIyUw?feature=oembed" width=480></iframe> </div> </div> <p> Shadow quality improvements were also made, including adding a translucent depth, 16K resolution shadow maps, and a separate distance scale multiplier for more flexibility in scenes. </p> <p> Performance Profiling has also been improved with a new GPU load counter, improved mesh memory consumption, and more. </p> <p style="text-align: center;"> <img alt=performance_profiler_new.jpg class="ipsImage ipsImage_thumbnailed" data-fileid=54738 data-mime-type data-original=https://uploads.gamedev.net/monthly_2019_04/performance_profiler_new.jpg.233a3cf4c15bb3257d01e496830014f7.jpg data-unique=aaven92d9 decoding=async height=450 loading=lazy referrerpolicy=no-referrer sizes="(min-width: 1200px) 1200px, (min-width: 768px) 768px, (min-width: 300px) 300px, 100vw" src=https://uploads.gamedev.net/monthly_2019_04/medium.performance_profiler_new.jpg.233a3cf4c15bb3257d01e496830014f7.webp srcset="https://uploads.gamedev.net/monthly_2019_04/thumbnail.performance_profiler_new.jpg.233a3cf4c15bb3257d01e496830014f7.webp 150w, https://uploads.gamedev.net/monthly_2019_04/small.performance_profiler_new.jpg.233a3cf4c15bb3257d01e496830014f7.webp 300w, https://uploads.gamedev.net/monthly_2019_04/medium.performance_profiler_new.jpg.233a3cf4c15bb3257d01e496830014f7.webp 768w, https://uploads.gamedev.net/monthly_2019_04/large.performance_profiler_new.jpg.233a3cf4c15bb3257d01e496830014f7.webp 1200w" style="aspect-ratio: 784/450;" width=784></p> <p><br></p> <div> <div> <div> <div tabindex=0> Much more is included in the Unigine 2.8 release. Check out the blog post <a href=https://developer.unigine.com/devlog/20190430-unigine-2.8 rel="external nofollow">here</a> to learn more. </div> </div> </div> </div> <p><a class="ipsAttachLink ipsAttachLink_image" href=https://uploads.gamedev.net/monthly_2019_04/static_shadows_comparison.gif.663777285429644aad2a1f40c8bbf34e.gif><img alt=static_shadows_comparison.gif class="ipsImage ipsImage_thumbnailed" data-fileid=54737 data-mime-type data-original=https://uploads.gamedev.net/monthly_2019_04/static_shadows_comparison.gif.663777285429644aad2a1f40c8bbf34e.gif decoding=async height=322 loading=lazy referrerpolicy=no-referrer sizes="(min-width: 1200px) 1200px, (min-width: 768px) 768px, (min-width: 300px) 300px, 100vw" src=https://uploads.gamedev.net/monthly_2019_04/medium.static_shadows_comparison.gif.663777285429644aad2a1f40c8bbf34e.webp srcset="https://uploads.gamedev.net/monthly_2019_04/thumbnail.static_shadows_comparison.gif.663777285429644aad2a1f40c8bbf34e.webp 150w, https://uploads.gamedev.net/monthly_2019_04/small.static_shadows_comparison.gif.663777285429644aad2a1f40c8bbf34e.webp 300w, https://uploads.gamedev.net/monthly_2019_04/medium.static_shadows_comparison.gif.663777285429644aad2a1f40c8bbf34e.webp 768w, https://uploads.gamedev.net/monthly_2019_04/large.static_shadows_comparison.gif.663777285429644aad2a1f40c8bbf34e.webp 1200w" style="aspect-ratio: 587/322;" width=587></a></p>
Discussion