Unity 2018.3 is now available. This release includes more than 2,000 new features, fixes and improvements, all intended to give teams of artists and developers the ability to increase productivity and enrich worlds.
Key Unity 2018.3 highlights include:
Improved Prefab Workflows - A highly requested update from Unity users, Prefabs have been improved with support for nesting and improvements to Prefab workflows, making use of Prefabs safer and more efficient to work with.
Visual Effect Graph (Preview) - Inspired by leading VFX tools for film, this node-based system allows artsts to create stand-out VFX for games and other projects in real-time. It also includes an API for creating custom nodes to meet the needs of advanced creators.
Updated Terrain System - The new terrain tools are focused on giving developers better performance and improved usability. By shifting operations over to the GPU, creators now have access to faster tools, larger brush sizes, improved previews, and the ability to paint Terrain tile borders with automatic seam-stitching. New tweaks have been made to support the High Definition Render Pipeline (HDRP) and the Lightweight Render Pipeline (LWRP). It’s also backward compatible with the built-in render pipeline and the existing Unity Terrain System.
FPS Sample Project - At Unite LA, Unity released the FPS Sample, which gives game developers source code access to a connected multiplayer FPS experience. They can download this sample and use it as a starting point to learn how to use the latest technologies such as HDRP, or use it as a starting point for their next connected game.