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About koto

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  1. Hello, I'm developing a roguelike game. Currently it's in a playable state and I think it's a high time to show it and hopefully get some feedback. The game has following features: - turn based - procedurally generated levels - tons of loot - spells system - trading system - some quests - some limited crafting - door/key/lever mechanics - quite a lot of different (look/behaviour) monsters Trailer: Demo: http://kotogames.com/wp-content/uploads/2017/11/OuaD_demo.zip Regards, Tom
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