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Virion

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About Virion

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  1. How did you start in Game Development/Programming?

    I started to get into game programming in the early 2000's at the age of 15, you know, during those days everyone wanted to make their own MMO, so did I. I messed around with C/C++, OGRE3D, Irrlicht3D, etc. and soon I realized MMO was too massive to be made. However, I didn't give up, I tried to make smaller games, some gets done and some are total failure. I learned a lot from all those mini game projects. 8 years later... I'm now making games for a living. :)
  2. Microsoft under fire

    [quote]Linux is a bit of a paradox. The OS is supposedly free, yet the tech support companies (the same people who make the free software also own) charge huge amounts of money to get the over complicated programming to work correctly. Also I would like a Linux fan to tell me, why are companies allowed to sell Linux for more money than Windows ?[/quote] Many people failed to realize the definition of Free OS in linux is "Freedom" and not "Free of Charge". You CAN sell linux for a price, but you have to provide the source code to your customer as well so that he/she has the freedom to do whatever he/she likes with it without any limitation. That makes you truly "own" the software. When you're buying a Microsoft's product, you DON'T own it, you are just buying the "rights" to use the software.
  3. [iPad] Waa Cha!

    [url="http://itunes.apple.com/my/app/waa-cha!-hd/id507719442?mt=8"][img]http://blog.bigbunkerstudio.com/wp-content/uploads/2012/03/waacha_banner_small.jpg[/img][/url] Hi guys. I am Virion, the programmer from Big Bunker Studio, a 2-person indie game development team. Today I am here to introduce to you our team's first published project - Waa Cha! Story trailer: [media]http://www.youtube.com/watch?v=9EskuJZysPM[/media] Gameplay trailer: [media]http://www.youtube.com/watch?v=zhbtpC3E5xU[/media] Waa Cha! is a mini casual game based on Chinese kung fu theme with adorable art style. The gameplay is pretty simple, player has to swipe a finger on the screen, either to the left or right to hit away in-coming objects to stay alive as well as obtaining score. However, there are some items that should not be hit away but to be consumed, such as first aid kit which revives HP, or the magic scroll which enables super combo power. Although the gameplay mechanism is pretty simple, but it will test your instinct as to which item to kick or not to be kicked, especially when the items are flying toward your character at an increasingly faster speed. Also note that in the current version we have 100 different items to be discovered and to be filled into the item database! Waa Cha! currently has 3 different game modes: 1. Survival Mode - No time limit. Stay alive for as long as you can. 2. Arcade Mode - No HP value. Get as much score as you can in 2 minutes. 3. Insane Mode - Inverse control. All items are explosives-only. We have planned for the 4th game mode which is multiplayer mode. We will be adding this extra mode in the coming updates. Screenshots: [img]http://a2.mzstatic.com/us/r1000/068/Purple/v4/38/2a/95/382a9519-b53d-0c51-b7e6-fba1a9ee1b8e/mzl.tzvamlsh.480x480-75.jpg[/img] [img]http://a3.mzstatic.com/us/r1000/120/Purple/v4/e8/53/48/e85348e6-1177-49d8-c99d-c308d4a5a3de/mzl.gewkakam.480x480-75.jpg[/img] [img]http://a3.mzstatic.com/us/r1000/104/Purple/v4/24/5e/c2/245ec2e0-fca0-1809-7292-4743fd2d69c4/mzl.kqschgdb.480x480-75.jpg[/img] [img]http://a3.mzstatic.com/us/r1000/109/Purple/v4/cc/5a/2e/cc5a2ea8-dd0d-67df-53d7-bc13247a9261/mzl.lvgbtuhj.480x480-75.jpg[/img] [img]http://a1.mzstatic.com/us/r1000/108/Purple/v4/4d/5a/2a/4d5a2a17-96eb-8d39-d3a8-b7b0e3373b00/mzl.uayjfkmi.480x480-75.jpg[/img] Currently the game only runs on iPad, but we are planning to make it universal in future updates. For more information, please visit our blog: [url="http://blog.bigbunkerstudio.com"]http://blog.bigbunkerstudio.com[/url] Thank you for your time. Have a pleasant day! [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img]
  4. [WIP] Waa Cha!

    Trailer is now available!! [url="http://www.rockethub.com/projects/4449-waa-cha"][b][size="6"]>>>WATCH TRAILER<<<[/size][/b][/url]
  5. [WIP] Waa Cha!

    [font="Verdana, Helvetica, sans-serif"]Sorry for the long idle. We are busy doing in-game UI and a TRAILER! Coming soon.[/font] [font="Verdana, Helvetica, sans-serif"]Meanwhile, please like our [/font][url="https://www.facebook.com/bigbunkerstudio"]facebook page[/url][font="Verdana, Helvetica, sans-serif"] or [/font][url="https://twitter.com/#!/BigBunkerStudio"]follow us on twitter[/url][font="Verdana, Helvetica, sans-serif"] to get the latest development news![/font]
  6. Indie Dev Blog: Folk Tale

    Beautiful graphics. [img]http://public.gamedev.net/public/style_emoticons/default/smile.gif[/img]
  7. [WIP] Waa Cha!

    All the 3 character sheets! You can also find it on our blog: [url="http://blog.bigbunkerstudio.com/"]http://blog.bigbunkerstudio.com/[/url] [img]http://blog.bigbunkerstudio.com/wp-content/uploads/2011/11/Boney.Sketches_lo.jpg[/img] [img]http://blog.bigbunkerstudio.com/wp-content/uploads/2011/11/Betty.Sketches_lo.jpg[/img] [img]http://blog.bigbunkerstudio.com/wp-content/uploads/2011/11/Sushimoto.Sketches_lo.jpg[/img]
  8. [WIP] Waa Cha!

    new GIF!! [img]http://public.gamedev.net/public/style_emoticons/default/smile.gif[/img] [img]http://i229.photobucket.com/albums/ee199/leezhieng/center_kick.gif[/img]
  9. [WIP] Waa Cha!

    [font=Verdana, Helvetica, sans-serif]a little preview of the background image for multiplayer mode![/font] [font=Verdana, Helvetica, sans-serif] [/font] [font=Verdana, Helvetica, sans-serif][img]http://img443.imageshack.us/img443/5188/bgmultiplayerq.png[/img] [/font]
  10. [WIP] Waa Cha!

    Our development blog has been launched! Check it out! [img]http://public.gamedev.net/public/style_emoticons/default/cool.gif[/img] http://blog.bigbunkerstudio.com
  11. [WIP] Waa Cha!

    [quote name='touch_the_sky' timestamp='1320084440' post='4878951'] Not my favourite style (sweet, colourful cartoony), but it's definitely well polished - excellent artist. [/quote] Thanks. We will definitely try other styles in our future games. [img]http://public.gamedev.net/public/style_emoticons/default/smile.gif[/img]
  12. [WIP] Waa Cha!

    Another new character! [img]http://img819.imageshack.us/img819/4955/boneyboonroughsketch.jpg[/img] He was a kung fu student in Shaolin when a small kid, but he returned home and became fat after several years. Too much junk foods and TV. By the way I will set up a development blog very soon.
  13. [WIP] Waa Cha!

    [font="Verdana, Helvetica, sans-serif"]Quick update again![/font] [font="Verdana, Helvetica, sans-serif"]New background for "insane mode"! The fire in the background is animated. Will post a GIF pretty soon. [/font][img]http://public.gamedev.net/public/style_emoticons/default/cool.gif[/img] [font="Verdana, Helvetica, sans-serif"] [/font] [font="Verdana, Helvetica, sans-serif"][img]http://i229.photobucket.com/albums/ee199/leezhieng/bg_insane_preview.jpg[/img] [/font]
  14. [WIP] Waa Cha!

    [color="#1C2837"][size="2"][quote]EDIT: Also, to the multiplayer, I can imagine a game of semi-volleyball, with different items acting as balls. The player will have the ability to kick them left and right, and they will appear accordingly on the other player's screen. Maybe they can speed up after time.[/size][/color] [color="#1C2837"] [/color] [color="#1C2837"][size="2"]Players have to both reflect projectiles back and decide when and where to add new items into the fray[/quote][/size][/color] [size="2"][color="#1c2837"]That's a good idea! Or a special item (let's say, a scroll) which player takes it (shouldn't kick it) and it will spawn a number of random objects to the other player.[/color][/size][img]http://public.gamedev.net/public/style_emoticons/default/laugh.gif[/img] I'll look into that idea. Thanks! [img]http://public.gamedev.net/public/style_emoticons/default/smile.gif[/img]
  15. [WIP] Waa Cha!

    [font=Verdana, Helvetica, sans-serif]Quick update! Second character design! (rough sketch)[/font] [font=Verdana, Helvetica, sans-serif] [/font] [font=Verdana, Helvetica, sans-serif][img]http://img210.imageshack.us/img210/7474/sushimaster.jpg[/img] [/font] [font=Verdana, Helvetica, sans-serif] [/font] [font=Verdana, Helvetica, sans-serif]Sushi Master [/font][img]http://public.gamedev.net/public/style_emoticons/default/smile.gif[/img]
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