khawk

Administrators
  • Content count

    3795
  • Joined

  • Last visited

Community Reputation

2901 Excellent

2 Followers

About khawk

  • Rank
    Co-founder of GameDev.net

Social

  • Twitter
    khawkins
  • Github
    kevindhawkins
  • Steam
    khawk
  1. Amazon Puts Lumberyard on GitHub

    Lumberyard source is now available on GitHub. You can check it out at www.github.com/aws/Lumberyard. Instead of using the installer, you can now access Lumberyard source code directly from GitHub and use GitHub to manage your code. Another benefit: submit code changes back to Lumberyard. Learn more at their announcement: https://aws.amazon.com/it/blogs/gamedev/now-available-lumberyard-on-github/. View full story
  2. Amazon Puts Lumberyard on GitHub

    Lumberyard source is now available on GitHub. You can check it out at www.github.com/aws/Lumberyard. Instead of using the installer, you can now access Lumberyard source code directly from GitHub and use GitHub to manage your code. Another benefit: submit code changes back to Lumberyard. Learn more at their announcement: https://aws.amazon.com/it/blogs/gamedev/now-available-lumberyard-on-github/.
  3. Unity has announced that support for Xbox One X is now available. This means developers can now deploy their projects to any member of the XBox One family: Xbox One, Xbox One S, and Xbox One X. Unity developers can now take advantage of the increased power and 4K HDR output. From their blog announcement:
  4. Unity has announced that support for Xbox One X is now available. This means developers can now deploy their projects to any member of the XBox One family: Xbox One, Xbox One S, and Xbox One X. Unity developers can now take advantage of the increased power and 4K HDR output. From their blog announcement: View full story
  5. I'm on mobile and have limited time to respond, but @jbadams is correct. The site has custom bits but common things like buttons are standard boilerplate - so modifying this behavior will require research. I've never personally found the need for a cancel button on a website reply though. Wouldn't the action of cancelling be equivalent to the back button or removing all the text from the form? Re: quoting from more than one page.. there might be solutions to this but personally I work around this by using a second browser for the reply. More work I guess. As for the comment about listening.. I typically won't respond until I either have the time for a proper response or have had the opportunity to investigate and provide a more clear answer. But then there's priorities, which means the act of investigating could take a while. And in general this week is not a good week for that kind of thing. I'm traveling and hardly online (the email backlog is piling up!).
  6. The AMD GPU Open website has posted a brief tutorial providing an overview of objects in the Vulkan API. From the article: Read more at http://gpuopen.com/understanding-vulkan-objects/.
  7. The AMD GPU Open website has posted a brief tutorial providing an overview of objects in the Vulkan API. From the article: Read more at http://gpuopen.com/understanding-vulkan-objects/. View full story
  8. Fair points. It's a new feature in the software, but we didn't know it would be so abrupt about it (no messaging). We'll look at getting a notice on the page soon. Edit: I've also removed the full name requirement (if you've filled it out you can edit your profile and remove it). Location is the one of most interest, and we can always request full name on a per instance basis.
  9. Announcement bug

    I know, it annoys me too. Looking at other solutions for the Announcement.
  10. Community features/services/contests/giveaways/personalization/discovery. Things I've alluded to in the past.
  11. Gray text on blue

    Ah, thanks. I'll get it fixed soon. We had a minor software upgrade that broke random styling and some slipped through. Glad you sent that in.
  12. There are a few things we're setting up for that will require them. We'll actually need more than that in certain circumstances. In either case, there are several things on your profile that are kept private. These fields are some of them.
  13. Unreal Engine 4.17 Released

    The latest version of the Unreal Engine has been released. Version 4.17 brings new tools, workflow enhancements, and performance optimizations for developers. A Composure compositing system and Image Plate plugin allow developers to combine content rendered in realtime with live action footage. The Sequencer has also been improved with better workflow for creating cinematics and linear media. A new Asset Management Framework helps with managing game-specific content. Support for Microsoft's XBox One X has also been added, and for VR the VR Spectator Screen allows spectators to watch gameplay in VR. Android performance has also been improved for higher end devices. The release includes many more features and improvements. Learn more and view the full release notes from the Unreal Engine Blog announcement.
  14. Unreal Engine 4.17 Released

    The latest version of the Unreal Engine has been released. Version 4.17 brings new tools, workflow enhancements, and performance optimizations for developers. A Composure compositing system and Image Plate plugin allow developers to combine content rendered in realtime with live action footage. The Sequencer has also been improved with better workflow for creating cinematics and linear media. A new Asset Management Framework helps with managing game-specific content. Support for Microsoft's XBox One X has also been added, and for VR the VR Spectator Screen allows spectators to watch gameplay in VR. Android performance has also been improved for higher end devices. The release includes many more features and improvements. Learn more and view the full release notes from the Unreal Engine Blog announcement. View full story
  15. Don't know what that could be, but default images are now first letter of the profile name.