slicer4ever

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About slicer4ever

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    Programming

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  1. WoA V - Afterparty/Judging thread

    Thank you everyone, This has been another great year for the WoA. I'm quite happy to see how well it's turned out for the past several years, and I think we've made some great strides in improving it over the years. The amount of work you all do is tremendous, and seeing your ideas and games come together throughout the week is very cool to see. This year however is going to be the last year that I take up the mantle for organizing and running it. I'm hopeful someone will be up to taking up the mantle for next year, @khawk Has plans to bring the contest and gamejam parts of gd.net online later this year, so ideally it should make future contests a bit easier to run . I thank you all for helping make the week into what it is, And i wish good luck to whomever wishes to continue the week of awesome.
  2. WoA V - Afterparty/Judging thread

    I am sorry about the delay, I was hoping to have our 4th judge's results as well, but I haven't heard anything since sunday night, so I'm officially calling the contest at this point. Congutulations to all teams, we saw a great number of games this year. Dmatter took the crown of first place however with his game, taking his 2nd first place finish! The results as of this posting(scores may change on site if our 4th judge does add their scores) listed by team names: 1: dmatter - 95.33 2: Running Man - 87 3: Scrambled Eggs - 86.67 4: Racsoth - 85.67 5: PizzaFest - 84 6: ryan20fun - 83.67 7: Newtopia - 79 8: DogAndRocket - 76.33 9: cowsarenotevil - 76.33 10: New New Things - 74.67 11: kseh - 74.33 12: Mission Imperative! - 68.33 13: Strange Lights - 65.5 14: sjs-studio: 63 15: Avalander - 60 16: mousetail - 50.5 17: Spectre - 44.33 18: Ludologists - 43.5 19: TheNoNameTeam - 36.50 20: ScoutingNinja - 33 Good work everyone! I will be contacting the top 5 teams shortly for claiming there prizes. No problem, I think i covered most of the possible suggestions in the review. The biggest issue being the mouse controls and axis aligning.
  3. Finding 3D position between two 3D nodes

    n3 = n1+(n2-n1)*m; (where m is between 0-1) alternativly if you have a set distance that isn't in 0-1 range. dis = n2-n1; alpha = dis/m; n3 = n1+dis*alpha;
  4. WoA V - Afterparty/Judging thread

    I have a screenshot of it: I renamed _DO_DEBUG.txt to DO_DEBUG.txt, but get no output in the GLDebug.txt file. I've also made a change to the way overall scores are calculated, and now no longer round, but output the decimal results. @IYP pointed out that rounding caused issues where total scores would end up higher or lower than individual judge scores. So this will provide an accurate average of the scores now.
  5. WoA V - Afterparty/Judging thread

    unfortunately no :(. They would have to reappend whatever is missing. I should have done some more checks initially to detect if your review would get truncated, but after seeing that happen i also realized that my character limit was exceedingly low for reviews, so i upped it substancially, and added a message to tell you if your review would get truncated so it can be adjusted. I'm hopeful they can remember what they wrote and fill in the blanks.
  6. WoA V - Afterparty/Judging thread

    The best place for that would be to edit the description of your game to point to the updated version. at the moment i can't change entry's without affecting the judging. but maybe in a few weeks i'd be open to allowing submission changes with updated and bug fixed versions. On the site i've done a couple reviews already, planning to do a few more tonight. I've also fixed the formatting issue with new lines to insert <br/>'s, and i've fixed a bug with some mobile browers which called resize's and might have made scrolling a pita.
  7. WoA V - Afterparty/Judging thread

    Alright I've fixed the 0 issue. it was a stupid oversight once again. I've also added support for providing no-review feedbacks, just click clearscores if you've already set a score, and submit with the blank scores. It should also ideally load your review back into the review table if you've already made one. there was a bug with how IE/Edge were treeated that i've taken care of for that problem. If you don't see your review get loaded back in please message me your browser and version your running so i can try to replicate it on my end.
  8. WoA V - Afterparty/Judging thread

    On my way home from work. almost certain i probably did a >0 instead of >=. i'll also attempt to add supporting reviews without scores being required.
  9. WoA V - Afterparty/Judging thread

    ok, thanks for that. that actually helped pretty immensely. I think i solved a number of issues with that now.
  10. WoA V - Afterparty/Judging thread

    ok, first up i've finally got the entire bundle uploaded: https://drive.google.com/file/d/0B7OCTMofiWbhZ0NkZ3lmOUM0eU0/view?usp=sharing this is all of this years games! It looks like some of what you wrote got cut off when inserted into the database as it was longer than that entry which caused it to be malformed when calling a decodeURIComponent on it. i've upped the review lengths allowed by 8x and i'll add a guard into the script to prevent this from happening in the future. I've recovered what i could, but it is trimmed a bit, so you'll have to resubmit whatever else was written. Are you not seeing that in the existing tooltip? or are you not seeing a tooltip at all on hover over. it should look like this: http://imgur.com/dT2zg4i Yes this was a bit of an oversight on my part, i forgot to add checks that the thoughts didn't overrun the length of the database, as it has to include escaping them so that they can't be used for a mysql injection. I've also upped the length of what you can write from 1024 characters to 8096. as for the 2nd problem i'm currently attempting to track down what's causing the issue. I added some more safeguards to the server to prevent all null review submissions from being allowed to pass into the server, but i'm not sure how it's getting that far as their are local side checks as well that shoudn't allow a submission to be made if your missing an input. edit: upon further inspection i think i know what is occurring, right now if you see "Error: [Gameplay|Graphics|Audio|etc] has an invalid input". open your developer console and please report what the console is saying to me. Thanks i added both in.
  11. WoA V - Afterparty/Judging thread

    Yea, i'm working on that right now. I actually have little idea how this is happening as it shoudn't be passing some of the checks i have in place to prevent this from happening. but alas it is, so i'm sending pm's to the people with null scores now to see if i can track down the issue. Also remember that many scores don't include participation at the moment, for many of you that'll be adding 10 points to your score.
  12. WoA V - Afterparty/Judging thread

    Thats actually something i didn't consider when i built it. i could probably realtivly easily add in support for emailing whenever a new review is sent. but it'll probably be a few days as well and i will make it be an opt-in feature.
  13. WoA V - Afterparty/Judging thread

    Congratulations everyone! This year we have alot of great entry's! It is time for some much needed and earned rest while we judge's now begin to do our thing. I'm currently working on batching all contestant files together, so that should be done later tonight. You can find all games here: https://neonlightgames.com/woa/submissions reviews are now open to anyone if you'd like to write any reviews. i'm cleaning up a couple things for how dev blogs were tracked through the week, but if by tomorrow you see some missing in your game entry please let me know. Please remember to allow us judge's 2 weeks to finish our review process. hopefully it won't take longer than a weekend but i don't like to promise anything. You can also find all games bundled here: https://drive.google.com/file/d/0B7OCTMofiWbhZ0NkZ3lmOUM0eU0/view?usp=sharing Results: Thank you to everyone that stayed up tirelessly to get things done!
  14. WoA V - The Competition Thread

    Indeed, although a few bugs cropped up. not sure why some contestants were having their zip files corrupted on upload. which is weird as i'd think the image would have been corrupted as well. something i'll have to investigate later. As for making my entry for this year, I didn't have as much free time for this year as last year. if you login you should be able to edit the description of your game here https://neonlightgames.com/woa/Submissions And that's a wrap for this thread, please direct yourself's here:
  15. WoA V - The Competition Thread

    And with this, we come to a close. good work everyone. get some much needed rest!