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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


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About BonInkcreations

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  1. Enemy type 2 profile picture http://t.co/RlTgkikt and Concepts http://t.co/LTEURPYX for @GraveProsperity out Oct 26!
  2. Last day of focus on Amber from @GraveProsperity check out her desktop wallpaper! http://t.co/lNl9rqZe
  3. If you haven't already check out the interview with the voice actress who plays Amber in @GraveProsperity http://t.co/rDC9JMj7
  4. Check out Amber's bio & Profile piture for the @GraveProsperity game coming Oct 26th! http://t.co/RlTgkikt Published by Bon Ink Creations.
  5. This is a super awesome game that I(Jon Bon) personally and professional endorse. I just found out about Nathan's camapaign otherwise I would have posted here sooner. I have backed the project for $25, and I suggest anyone else who likes the idea and wants to show their support for an awesome and innovative online rpg do the same. 8 days, left and still very possible to reach his goal, let's him him do so! [url="http://www.kickstarter.com/projects/1391235405/island-forge-establishing-a-creative-player-commun"]http://kck.st/QyV2Ca[/url]
  6. I just posted to my Weebly blog. http://t.co/iUz0bUIh via @weebly
  7. Want to support @GraveProsperity? Try the Avatar Picture out, spread the word! http://t.co/Foy5Gdo1
  8. Pixel badges not your style? @GraveProsperity has a forum signature banner you can wave proudly in show of support. http://t.co/sVWuU3q4
  9. Name that enemy! The @GraveProsperity fan contest, include your name in game! http://t.co/Zbs2UBOC
  10. If you haven't seen the @GraveProsperity teaser trailer check it out! http://t.co/sVWuU3q4 You can pick up a pixel badge too!
  11. The @GraveProsperity Pixel Badges are now available to show your support! Wear them and spread the word! http://t.co/sVWuU3q4
  12. Progress Blog went up today, check it out! http://t.co/sUpHwJr1
  13. Check out the @GraveProsperity Teaser Trailer http://t.co/pgowLNkc on @youtube GP to hit PC's Oct 26th 2012.
  14. BICs first published video game @GraveProsperity Part1 released Oct 26th 2012. http://t.co/F6rH1tuj Teaser trailer out tomorrow!
  15. 2 more days until the @GraveProsperity launch date announcement is made and promotional campaign begins!