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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

TeamKide

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  1. Blobout Insanely Hard Endless Platformer [media]https://youtu.be/zxWcjLEBp7I[/media] We are KIDE Entertainment, an indie game studio from Finland and we just released Blobout, an Insanely Hard Endless-Walljump-Platformer on Android, free to download! In Blobout you assume the role of Blob, a science experiment gone wrong that has the dream of escaping the clutches of its mad creator. In order to escape, you must wall-jump your way up an endless tower of tricks and traps laid out by the Scientist, that has now succumbed to madness. How far can you get, before he gets you?   --- The Game Features: Easy to pick-up - hard to master, play just by tapping the screen! Endless challenge with procedurally generated levels. Daily mode that will offer new fun and rewards every day! Compete on the online Leaderboards for the best high scores! A wide variety of Hats and Characters to unlock! Beautiful and atmospheric pixel graphics. Epic soundtrack composed by Micheal "Akamikeb" Bailey! ---   We would gladly hear your feedback about the game!   Get the Game!      
  2.   Thank you! It's really nice to hear that it looks pleasing! :)   If you're curious to know what's been going on recently: We now have yet another background ready!         In addition to this, you might notice that our fine mob here is wearing a fedora. You might ask why. Well, it was carried by the chilly mountain winds and it happened to land on his head. Other possible explanation is that the player has amazing fashion sense and placed it there.. Yes, we have equipable head items working now! :)   And as always, leave comments, feedback and questions below!
  3. The progress has been smooth and you might be already familiar with the desert background from the previous screenshots. This time we're showing you a screenshot of one of the many other areas you can adventure and battle in!       What do you think? Be sure to leave comments and questions below :)
  4.   Here's the little update and screenshots that I promised :) The basic mechanics of the turn-based combat are starting to be in place!  
  5. I'm glad you like it! I should soon have some more early screenshots to share with you guys!   Thank you! We're definitely bringing this over to iOS. ^^ No, not working alone thankfully!   We're a small team of 4 members: Two game designers, one programmer, and one graphics designer.
  6.   Mobs is an Adventure Role-playing mobile game currently in development by KIDE Entertainment The game involves a virtual pet which the player creates from scratch and then accompanies through various adventures, battles, and mysteries.     The world of Mobs is set on the course for destruction by a mysterious corruption. The tales tell of a stranger fighting against it alongside a Mob, and that stranger is you. Start an epic journey to unravel the mysteries surrounding the world of Mobs and fight the corruption plaguing the world and its creatures. Shape - your very own Mob pet monster starting by deciding on its body-type, elemental type, nature and eyes. Fight - against various monsters including randomly-generated enemies, unique bosses, and other players in this thrilling turn-based combat. Evolve - your Mob to new heights by giving it spikes, scales, horns, fur, or even magical attunements! Get creative! Discover - the crazy world of Mobs! When you're out adventuring a random event may occur at any time! You may run into a crazy scientist, or lost treasure. Who knows?! Relax - by spending some time doing various activities with your Mob.   These screenshots are really early and may not be representative of the final product.   We hope you like this first taste of what we're working on, be sure to leave comments and questions below! We're open to suggestions, and we'd be glad to have the community more involved in the development of this game!  
  7. Look out! There's a new terrifying nightmare coming your way! That's right! Chapter 2 of Teedee has been released, which is a free update for the game! Have fun everyone! [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img] And some new screenshots: [img]http://i.imgur.com/JLhih.png[/img] [img]http://i.imgur.com/6sc78.png[/img] It is available for purchase at the [url="http://www.windowsphone.com/en-US/apps/abd95f6c-12f4-4d3f-85b7-22a5565f353a"]Marketplace[/url]
  8. The long anticipation has ended! We're happy to announce that Teedee is now available in the Windows Phone [url="http://www.windowsphone.com/fi-FI/apps/abd95f6c-12f4-4d3f-85b7-22a5565f353a"]Marketplace[/url] for the low price of 0,99€! Remember that we will keep updating the game! Happy gaming everyone! [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img]
  9. We are getting really, really close to a release! Just some final tweaks and the first version of the game will be available on the marketplace! You can also find us now on --> [url=http://www.indiedb.com/games/teedee]IndieDB[/url] <--
  10. We've added some new screenshots ;)
  11. We are getting closer and closer to the release! Just recently we've had the honor to work with a talented [url="http://www.youtube.com/simGretina/"]composer[/url] who reworked our whole soundtrack [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img] Now just some polishing and the first version Teedee is ready [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img]
  12. [quote name='fightergear' timestamp='1333474151' post='4927935'] Looks very cute, and I like the idea behind the game it's unique. Hope others feel the same way, can't wait to give a go. I take it that the slime's are bad and the other characters are your defense plushies, post up when it launches. Do you have a set release date yet? [/quote] Hello! Thanks for the comment! You got it right, the plushies are your defensive assets and there's a variety of different monsters including the slimes. We have a set release date, but because of the verification process we have to go through, the actual release will be a few days later. At the moment all I can say is that the game will surely be released within 2 weeks. I recommend you to follow our page at www.facebook.com/teedeegame or https://twitter.com/#!/TeedeeGame ! That way you can instantly know when the game has been released & you will receive other kinds of important updates aswell. =] Thank you for your interest in the game, we hope you have a great time!
  13. [img]http://teamkide.com/images/teedee.png[/img] [size=4]Hello! I'm here to tell you about a project that we have been working on the past couple months.. [font=verdana,geneva,sans-serif][size=5][b]Description:[/b][/size] Teedee is a Tower Defence styled game for Windows Phone 7. The game is being developed by a small team consisting of 4 friends with more or less experience in making games. I will be very happy to answer your questions and read your comments/crits about the game. You can find more info about us on our website [url="http://www.teamkide.com/"]http://www.teamkide.com[/url]. Dont forget to like us on Facebook! [size=5][b]"Story":[/b][/size] Are those nasty monsters invading your dreams and turning them into spine-crawling nightmares? Don't worry, the answer to your problem is closer than you think! Grab those plushies tight when you go to sleep next time, they're the key for keeping your dream full of rainbows and unicorns! So You're basically placing plushies to defend your dream from evil monsters who want to turn your dream into a nightmare. [size=5][b]Game features:[/b][/size] -Four Chapters each with unique monsters and bosses! -Three elements each with different play mechanics, plushies and upgrades! -Plushie upgrade system based on your performance in the levels. -Free game updates! And finally.. the things you all want to see.. Screenshots:[/font][/size] [img]http://i.imgur.com/XehC1.png[/img] [img]http://i.imgur.com/Ky0s3.png[/img] [img]http://i.imgur.com/Dhp16.png[/img] [font=verdana,geneva,sans-serif][size=4]Teedee has been launched on the Windows Phone Marketplace! [img]http://public.gamedev.net//public/style_emoticons/default/biggrin.png[/img] You can find it [url="http://www.windowsphone.com/fi-FI/apps/abd95f6c-12f4-4d3f-85b7-22a5565f353a"]here![/url][/size][/font]