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Boku San

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About Boku San

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  1. Boku San

    Even better

  2. Boku San

    Type Traits, Part 1

    I guess this is a little late, but would this happen to be the same functionality provided by the "DTI" (Dynamic Type Information) class described near the beginning of Game Programming Gems 2? Looks like it is. (Again, sorry this is so late, I would normally have asked in #gamedev, but I don't care to wait for Washu to be done with...whatever he's doing.)
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