Waifai | Unreal Engine Plugin

Connect, scan and disconnect wireless network devices.

by blurryroots

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Waifai's core features let you scan for available wireless network stations near you, establish connection to a chosen network, get details about a current connection or disconnect a wlan adapter from its current station.

The intuitive blueprint library exposes all core features, so it can be used anywhere. Waifai's modular architecture allows advanced user to writer their own platform API, to quickly expose platforms not natively supported. It currently ships with native support for Windows and macOS.

Get connected today!

Documentation:

Demo Project: think-biq.com/waifai/demo/4.25

Feature Reference: think-biq.com/waifai/docs/reference

Source: think-biq.com/waifai/docs

Support

Discord: think-biq.com/community/waifai

Technical Details

Features:

★ Control wireless network access through blueprint

★ Asynchronous operations for connect, scan and disconnect

★ Actor component to enable any blueprint to listen to wifi events

★ Modular architecture allows for custom platform API implementation

Core Part:

Number of C++ Classes: 59

Number of Blueprints: 2

Number of Structures: 2

Number of Materials & Instances: 4

Number of Textures: 1

Number of Meshes: 1

Supported Development Platforms: Tested on Windows & Mac

Supported Target Build Platforms: Tested on Windows & Mac

Documentation: Source Code Documentation, Reference Document, Demo Project

Network Replicated: No

Demo Project: think-biq.com/waifai/demo/4.25

Support: think-biq.com/community/waifai

Last updated November 04, 2020
Status
Released
Platforms
Engine
Unreal
Release Date
November 04, 2020
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