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News

Simple Brawler Part 2: Camera, Animation and Data Assets in Photon Quantum

Photon Engine details how Photon Quantum handles camera, animation, and data assets in its Simple Brawler series. The walkthrough is aimed at teams building deterministic multiplayer games, where presentation systems …

Dennis Heinrichs ·
godot multiplayer photon quantum deterministic multiplayer camera +1
News

Camera 101: How to choose your game’s perspective

Unity’s Camera 101 guide breaks down how perspective shapes controls, level design, readability, and genre expectations. It walks through fixed, side-scrolling, top-down, isometric, third-person, and first-person views, with practical tradeoffs …

Unity ·
unity camera game-design level-design graphics +1
News

Godot 4.7 – Lights, Camera, Action!

Godot 4.7 looks aimed squarely at teams that care about presentation polish, especially lighting and camera work. The release appears to focus on making scenes easier to stage and render …

Godot contributors ·
godot lighting camera graphics workflow