Quote:Original post by DmytryGood question; Very annoying. At least it only affects your post and not the whole thread.
edit: can somebody tell me why "source" box extends horisontally so much?
2D Perlin Noise (gradient noise) range = ?
I have contacted someone who has implemented Ken Perlin's original code. They promised to take a look. In the meantime, I will try to figure out some of this Java stuff.
For all those interested, I have started a new thread to branch off on the Java compiler/editor issue:
Java compilers/editors (which to use?)
http://www.gamedev.net/community/forums/topic.asp?topic_id=288694
Java compilers/editors (which to use?)
http://www.gamedev.net/community/forums/topic.asp?topic_id=288694
I have branched off on a new thread for discussion of Perlin Noise distribution:
>>> Perlin Noise Distribution <<<
>>> Perlin Noise Distribution <<<
This topic is closed to new replies.
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