Original Post
This is for an experiment I am doing. I want to read a bitmap in Lua. I don't know anything about them, so this is what I was asking for help. Each loop, I want it to call a function, DrawPoint(x, y, color).
This is not meant for efficiency, and I don't want to use any other pre-made libraries or anthing like that.
function DrawBitmap(bytecode) for i = 1, length do DrawPoint(x, y, color) endendThis is not meant for efficiency, and I don't want to use any other pre-made libraries or anthing like that.