OpenGL amination with MFC
I''ve written a simple program in WIN32 Console Application that rotate always a triangle until the user quits the program. I''ve
use glutIdleFunc(func) to increase the rotation angle and
glutPostRedisplay() to refresh the display.
Now I want to write the same program with MFC-Application. Can
I use glutIdleFunc(func) and glutPostRedisplay() ? Can somebody
help me ?
bondi
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