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Back to Graphics and GPU Programming
glDrawArrays causing Access Violations
Graphics and GPU Programming
Programming
Started by
TerranFury
August 31, 2001 05:35 PM
20
comments, last by
TerranFury
22 years, 8 months ago
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TerranFury
142
Author
September 02, 2001 04:46 PM
I had enabled color arrays without setting the color array pointer. So removing the call to enable color arrays eliminates the access violation.
But no triangles are drawn on the screen...
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TerranFury
142
Author
September 02, 2001 06:48 PM
Nevermind, I just realized that I need to use a seperate call for each triangle strip.
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