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Posted 09 July 2012 - 06:40 AM
Posted 09 July 2012 - 06:50 AM
Posted 09 July 2012 - 07:04 AM
Posted 09 July 2012 - 07:06 AM
Edited by ASnogarD, 09 July 2012 - 11:24 AM.
Posted 09 July 2012 - 08:03 AM
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Posted 09 July 2012 - 10:28 AM
Edited by Shikamaru, 09 July 2012 - 10:39 AM.
Posted 09 July 2012 - 11:00 AM
Posted 09 July 2012 - 11:08 AM
I didn't succeed
Posted 09 July 2012 - 11:43 AM
Edited by boogyman19946, 09 July 2012 - 11:44 AM.
Posted 09 July 2012 - 12:05 PM
The gap between what im learning and the knowledge needed for a commercial game is so big that every time I see another post on some complicated game related question… my heart sinks just a little.
Posted 09 July 2012 - 12:06 PM
My GameDev Journal http://www.gamedev.net/blog/1480-lotuz-life-with-indie-games/ |
Posted 09 July 2012 - 12:27 PM
That's a good question. I had a really hard time wrapping my head around the language. I had never programmed anything before and was lost during most of the lessons and tutorials I attempted. I probably just didn't stick with it long enough. I wanted instant results. What I liked about Blender is that you can create a game without writing any code at all by using logic bricks. So I was able to create a complete game (very small one) in a couple weeks. After awhile there were some functions I needed to write code for so I researched how to write python scripts. From there, I began converting everything to python. Now I am fairly proficient with Python. Of course, my goal has never been to work in the industry, I just want to create games for my own enjoyment. Python game programming is more for hobbyists.
I'm curious to know why you didn't succeed?
Posted 09 July 2012 - 12:40 PM
Posted 09 July 2012 - 08:46 PM
But can anyone help with their experience of how they moved forward. An actual proper account of what they did to end up where they are.
Edited by Phil123, 10 July 2012 - 02:35 PM.
Posted 09 July 2012 - 09:22 PM
The more I look at game programming the more the rift between what I’m doing and what’s needed is growing.
Edited by DZee, 09 July 2012 - 09:27 PM.
I "surf" the web, literally.
Posted 09 July 2012 - 11:05 PM
Posted 10 July 2012 - 05:39 AM
Posted 10 July 2012 - 06:56 AM
Alright, you knew about the advice and are beginning to realize the reasoning behind.
I’ve, of course, ignored seasoned advice and started off with C++.
Posted 10 July 2012 - 07:14 AM
.I’m under no illusion that game programming is easy. It seems to be a long hard road which never stops long enough to let you get your footing.
I’m just reaching out to try and get some encouragement on the route forward. I would love to hear the steps seasoned game programmers took to get to where they are.
Does anyone have an examples they can share or links to existing posts they know of?
Any help would be much appreciated. Sorry for wall.
Edited by cold_heats_.--., 10 July 2012 - 07:31 AM.