Note: This topic has been re-named to aid discovery through search, as it contains some valuable information. The original title was "So you're a programmer?"
A question out to all the code-heads out there. I'd like to get a sense for what you as a programmer like to see out of designers to spend a few dozen/hundred hours on writing code for free. I'd also like to ignore the topic of the game design idea, we all want to build the next great game idea but I want to know the elements aside from money and design idea that has drawn you to a project. This post focuses on when you're reading the classifieds you're looking for something out of a team or the individuals to instill a sense of commitment and components to indicate a unified design idea but what are those components. In a priority list what matters to you?
I'll do a little addition to this to keep the post from continuing down the abyss-like spiral of venting frustrations, I'm sure its very cathartic for you all but this isn't meant to be the point of the post. I'm looking for positive experiences, constructive re-constructions of moments where you as a programmer have looked at a free project (no monetary incentive at all, money is for suckers anyways) and decided to join the project and what it was about that project that drew you to it. What are the classified "hooks" that matter to you? Fancy art, clean sound&music, that backdrop of a good story, team structure, learning possibilities, % completion etc. I'd like to know what you personally have been drawn to and why.
There is a wealth of knowledge here that is drilled into designers to suit the needs of the industry this post doesn't need anymore of this info (its all over the site if you need it) I've gotten a few decent answers but I'd really like to hear more personal experiences of useful situations for designers to add to their own toolbox.