Hi,
I'm trying to draw text and color bar on my scene using sprites.
I want to achieve something like this: [attachment=13506:Capture2.PNG]
I've tried to use this:
Font font = new Font(d3dDevice, new System.Drawing.Font("Arial", 20,
System.Drawing.FontStyle.Regular));
Sprite spr = new Sprite(d3dDevice);
spr.Begin();
font.DrawText(spr, "some string", 10, 20, new ColorBGRA(0, 65, 200, 0));
spr.End();
but I've got just solid rectangles instead of each letter.
So, what should I do to receive desired result?