I'm currently trying to refactor a piece of code to load an MD5 model, during the render part of the code my UpdateSubresource takes in the first Parameters cbPerObjectBuffer (constant buffer per object buffer). unfortunately __vfptr seems be holding the wrong/none of the values it should be
deviceContext->UpdateSubresource( cbPerObjectBuffer, 0, NULL, &m_cbPerObj, 0, 0 );
This is what I get
This is what I should be getting
Can anyone tell me how to get values for __vfptr?