I'm interested in opinion on this subject. The graphics I'm referring too would be 3d rendered sprites, which I'm rendering with Blender. The majority would be at the least 32x32, but most are closer to the 64x64 size, which allows for pretty high detail. Now, sound effects on the other hand, I'm interested in using bxfr/sfxr for them. The sound effects therefore would be more "retroish", and therefore wouldn't exactly match the visual style.
My question is, how do you(as potential game players) feel about this combination? Are there any examples of games like this? I know that the SNES games generally could be like this, but generally the sprites were lower detailed than this, and/or the sounds weren't quite as "retro" as the ones from sfxr.