What Easy-To-Use and Free Program Should I Use For Level Design?

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1 comment, last by nullbear 10 years, 9 months ago

(Great, I had to type this two times before I could post it. )

Alright, so I'm working on a 2D platformer game. I plan for it to have a simple, happy and cutesy feeling, much like the Kirby or Yoshi series.

*It will have seven zones each with three levels in it. I have inspiration of the Drawn to Life Series and the Sonic the Hedgehog series for what I want to do for this. I don't want to levels to be too long, but I want there to be puzzles, new things to use in each stage and a creative boss for each 'third stage.'

*I want the difficultly to be somewhat like Yoshi's Island where the level design is always unique, creative and challenging. Although it's not the type of challenging that would send you to leave the game feeling it was too easy, or you hate it because it's too hard. (So pretty much, I want a tool I could use to make more complicated levels that would loop about. I don't want Flash. Please don't say Flash. XD)

I want to ask if you know any good tools for easy and quick level design. I plan to complete a level with the program that I use, then I've been thinking of re-creating it with things like wood, paper, whatever to create the texture. Although when I say that, I'm not meaning like (over the top) scrap-booking game like Yoshi and Kirby games, I'm meaning more like a very plain looking background like construction paper that has textures faded into it. I dunno, it's hard to explain, but it sounds like a good idea in my mind.

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There's Tiled - which now does more than just tile-based maps. There's also another editor, I can't remember the name of, where you can freely place and rotate images.

[Edit:] Ah, right, it's called GLEED2D.

honestly, for level design, one of the best tools out there is a pencil and paper. most software wont give you as much freedom as you need, or restricts things to a very noticable grid which can be jarring.

~Nullie

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