15 years, 11 months ago
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15 years, 11 months ago
Hello everyone, I hope someone can help with this lest I use the ugly solution. In my game engine, I'm loading effects from my VFS via D3DXCreateEffectFromFile with a custom ID3…
16 years, 6 months ago
Quote:Original post by nlraleyWould you recommend doing with a loadtexturefromfile and drawing the texture or using a sprite?Even with a sprite (ID3DXSprite, I assume), you stil…
15 years, 11 months ago
No problem here. Both MainData and the IPlugin class would be defined in some header that gets included by both the main.dll source files as well as the plugin source files. The…
15 years, 11 months ago
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See all in DiscussionsQuote:Original post by nlraleyWould you recommend doing with a loadtexturefromfile and drawing the texture or using a sprite?Even with a …
15 years, 11 months ago
No problem here. Both MainData and the IPlugin class would be defined in some header that gets included by both …
15 years, 11 months ago
With DrawPrimitive you're telling it to draw only ONE primitive (triangle). Try making that 2.
15 years, 11 months ago