Game Programming
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Latest Articles
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Introduction to Game Development Using Unity 3D
By Ryan Henson Creighton |
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How to Do Gesture Recognition With Kinect Using Hidden Markov Models (HMMs)
By Jonathan C. Hall |
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Kinect Reception
By Shai Raiten |
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How To Make Games For The Absolute Beginner
By Paul Firth |
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Source SDK: Making a single player mod
By design3 |
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Excerpt: Game Development Essentials 3rd Ed.
By Jeannie Novak |
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Developing a Mobile Application with Flash
By John Hattan |
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New Incentives and a Whole New Platform From The Intel AppUp developer program
By Intel |
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The Game Maker's Companion
By Jacob Habgood, Nana Nielsen, Kevin Crossley, Martin Rijks |
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Why AppUp? A Quick Review of the AppUp Model
By Intel |
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Latest Updates
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| Developer Journal - 2 hours, 56 minutes ago What the @#$% is wrong with Microsoft - By Washu Have you seen the new UI for the next version of Visual Studio 11? No? Go take a look, then come back.Terrible isn’t it? Makes you wonder just what the heck they were thinking when they were design... |
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| Status Update - 7 hours, 31 seconds ago owiley Hey fam |
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| Developer Journal - 7 hours, 6 minutes ago Vaerydian: QuadTrees, AI Animation, Interactions, and HPs - By Net Gnome I've made some good progress since earlier in the week. I spent most of my time over the past few days thinking up how i wanted to modularize things before i dove in to implementing these new f... |
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| Status Update - 7 hours, 16 minutes ago hr_rabe Game Developers Diary 2: The world is alive with the sound of OpenAL http://t.co/So5L0dgV |
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| Status Update - 17 hours, 54 minutes ago DarklyDreaming Balancing game development stuff with marketing and web development is... hard! Much harder than I thought it'd be! |
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| Status Update - 1 day, 8 hours ago LeeGZP Few I'm tired got to find the equipment for 3D broadcasting...got to keep pushing |
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| Status Update - 1 day, 15 hours ago ZBethel I'm pretty sure I've seen over a hundred of those stupid "What society thinks I do..." memes on my facebook wall just in the past two weeks. Okay guys, it was funny the first couple times! Let's move on please. |
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| Developer Journal - 2 days, 47 minutes ago Nothing dev about it - Taking care of your self - By freeworld Pitter patter goes the heart. Something I forget so often, and I've noticed it amongst my peers. Not taking care of my self, no I'm not talking about that you perv. I find my self so caught... |
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| Developer Journal - 2 days, 15 hours ago Derivative Noise - By JTippetts The other day I was skimming through the forums and I stumbled across this post concerning reading material about noise functions. That subject being near and dear to my heart, and one of my proje... |
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| Status Update - 2 days, 17 hours ago afliii >=[] this art hw is kicking my butt! |
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| Developer Journal - 3 days, 3 hours ago Care for a drink, hero? - More art previews from AdventureFar - By Servant of the Lord With GameStates refactored and the input system working, things are going good on the code front on my 2D RPG game 'AdventureFar'.I have a habit of, when stuck on code or between compile ti... |
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| Status Update - 3 days, 10 hours ago ZBethel I get to intern for Pixar this summer! :) |
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| Developer Journal - 3 days, 15 hours ago How Generic is "Generic"? - By Greg_B I wanted to make my game code seperate from the generic engine code. The first Idea I had was to have a completely generic engine system which I could use to load any one of a set of games which I... |
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| Status Update - 3 days, 21 hours ago owiley man time to go to work |
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| Status Update - 4 days, 3 hours ago Servant of the Lord My dog: "Hey, what's outside right now? Oh, hello Mr Skunk... trespassing on my territory are yah? Well, we''ll see about... Yargh! My eyes! What the crap just happened?!" |
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| Developer Journal - 4 days, 4 hours ago vortxGE 2.0 : Design - By Lee Stripp I'm taking 2 weeks off coding to read more books and figure out what my first tech demo should look like. Pure tech or Location design, its funny but I'm finding this to be the hardest par... |
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| Status Update - 4 days, 6 hours ago afliii Should I enroll in this honors program? I have Broken Limits, work, wife and kids... Do I take more for a grater opourtinity or do I settle and take it slow? |
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| Status Update - 4 days, 7 hours ago owiley man time to go to work |
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| Status Update - 4 days, 7 hours ago nife87 Stroustrup: Compilers don't know that fclose must follow fopen. Compilers don't read manuals. Many programmers don't read manuals... |
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| Developer Journal - 4 days, 15 hours ago So much to code, where to start? - By Greg_B As I look through the forum post here I often see a questions along the lines of "I have an awesome game idea but don't know how to program. What language should I learn?" Those of us... |
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| Developer Journal - 4 days, 15 hours ago Vaerydian: Bouncy Blasters - By Net Gnome Another quickie update. I spent about 30 minutes this morning and enabled my projectiles to respond to collisions. I'm loving this ECS Framework on how easy it made this. Just added some proper... |
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| Status Update - 4 days, 22 hours ago ChaoSXDemon HAPPY NEW YEAR everyone |
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| Developer Journal - 4 days, 23 hours ago Epoch: Structure definitions get an overhaul - By ApochPiQ Instead of working on changing variable initialization syntax (which is hard) I decided to make structures work again in the R12 compiler, which turned out to be more or less just as hard.The resul... |
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| Developer Journal - 5 days, 6 hours ago Vaerydian: Lord Lard's Blasters - By Net Gnome I've got a quickie journal here today. Inspired some by Mojang's, Oxeye's, and Wolfire's 60 hour charity Mojam for http://www.humblebundle.com I worked on adding in a projectile sy... |
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| Status Update - 5 days, 6 hours ago afliii Since I started playing Words w.Friends I won every game (little more than 10) until the person who taught me to play beat me.. She stomped out my fire.. Good job Gina Gonzales Chapman |


















