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Community Pulse
@Stormy is lighting up the scene with a trio of new releases, and the community needs your insights.
- "Double free during foreach loop of array<string> with custom array and string addons" by @SeanOMik is heating up with 5 replies; your debugging skills could be the missing piece.
- Ever thought about what to know before diving into Unity 3D? @johnsm breaks it down in "What Should You Know Before Starting a Unity 3D Game Development Project?" and it's still wide open for discussion.
- @painless-games is looking for playtesters for "Sunderborn (logic puzzle, first 15–20 minutes)", and with 8 replies already, your feedback could shape its next iteration.
- The "Loner Simulator Team" is forming for a Game Jam. If you've got the chops, this could be your perfect entry point.
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Ubisoft closing Trials developer RedLynx and cutting jobs in Singapore studio
GamesIndustry.biz reports Ubisoft is proposing to close RedLynx in Finland and cut 70 jobs at Ubisoft Singapore as part of its wider restructuring. For developers, the immediate takeaway is another …
Xbox CEO reportedly warns firm will "not survive" if it only relies on existing franchises
Stride launcher/6.0.5 Released
From attention to action: why the state of play matters for marketers
Microsoft Flight Simulator Releases National Championship Air Races and New Aircraft Pack Today
ESA targets Anbernic emulation handhelds as "superfake" piracy enablers
Active Discussions
Looking for playtesters — Sunderborn (logic puzzle, first 15–20 minutes)
[Game project] Searching for answers, and maybe collaborators ? [sci-fi / isometric / roguelite / strategy / Turn-based]
RefCastObject dereferences a null context when the request-context callback returns null
MSVC x64: native function returning an aggregate with default member initialisers loses its return value
[Free Windows Demo] Blue Tower Chronicle — 3D Anime Roguelike Deckbuilder
What Should You Know Before Starting a Unity 3D Game Development Project?
No longer available
Efficient Confidence-Aware Densification for 3DGS
arXiv cs.GR details a confidence-aware densification method for 3D Gaussian Splatting that shifts new primitives toward image error instead of …
Make It Flow: Animating Water in 3D Gaussian Splatting Scenes
arXiv cs.GR details a way to animate water inside static 3D Gaussian Splatting scenes without dynamic capture or fluid simulation. …
SplatQ: Interaction-Aware Pruning of 3D Gaussian Splatting via Quadratic Selection
arXiv cs.GR details SplatQ, a new pruning method for 3D Gaussian Splatting that tries to keep reconstruction quality balanced while …
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