Robica - Intro & Video

posted in One man show
Published September 13, 2011
Hello world,



it took me quite a lot longer to post the follow up of my "New journal land scribe", but here am I.
So today I decided to finally let you know about my "top secret" project and give a video at the end of the entry.

Robica is a game that I and a fellow from these forums (Alex Anke) started last year. It was actually an entry for the Intel level up 2010.
The game was not selected as a finalist, which means the motivation behind the project gradually went down to cold zero.
Fortunately (for Alex) his game Cycle was selected as a finalist and eventually won ( read the end of the thread).

Long story short Robica was frozen for a long time, and from a month or two I'm continuing it (all by myself).
So what is it about?


In the game there are different robots.
The player controls one of them at any moment, and tries to reach the next level, by reaching the level exit.
In a level, there are various difficulties, which attempt to challenge the player such as locked doors, enemies and automatic turrets, puzzles that need quick reactions
or more in-depth thought.
In each level, there are special 'robot changers' which the player could use to swap one of the robots with another, so he could use that robot's abilities.


The robots and their abilities are undetermined yet, but I will share my thoughts on them in another entry.
Any suggestions on cool robot abilities that could be used in puzzles? This could be anything from a weapon such as a flamethrower, grenade launchers,lasers...etc,
to more passive skills such as cloak, shields or time dilation...

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You can also see the older videos from my profile that were recorded last year
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