I finished my cursor game a while ago, and just released it on the Internet with an exclusive sponsor. Click
here to play. I decided to give it a cute theme where you have to get the pig to the potion, so he can grow wings and fly away in 25 levels. It was released Friday night, and in as little as 48 hours a million pigs have been saved, contributed by 100 thousand players with an average play time of 14 minutes (thanks
playtomic.com for the swf stats). It is now hosted by an estimated 15 websites and the number will probably double in the coming months. It won the daily third place on Newgrounds.

So yeah! I would say the game is a success, but not quite a hit. The most critical remarks is that the music is a bit crappy, too short, and not nearly challenging enough making it more of a toy than a game. I do have plans to make a proper sequel later this year which will include a level editor, online level database, scoreboards, more game mechanics, and an iOS version. In the meantime, I'm going to be concentrating on my next 1-2 games first, before I whip out the wild card.
