Westorm's Journal

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Puerto Madryn
"Westorm" game development
7 comments
4 entries
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Jose M. Pan
March 12, 2016
Shoot'em up!

Hi! It's been a while, and we did some advances, but also some setbacks, however was not a bad thing, we just wanted to update to HaxeFlixel 4.0.
Anyway, our artist/designer was actually working on a prototype using Construct 2 waiting for the new version, and we think the results are very good, and…

1,251 views
Jose M. Pan
January 29, 2016
A quick look

Hello community, we keep working but our advance now is not too visible, we were working on our classes, the hero and enemies, thinking in some features we want to implement. We also added the possibility to choose the keys to control the character (co-op?).

The most important these days was the st…

1,000 views
Jose M. Pan
January 09, 2016
All right, now prototype the prototype

And the news are that we have a new prototype, well, is not a prototype but an early version of the game, the last video was a prototype indeed, made by Damian Caro, our game designer and artist. He made it using Construct 2, and we recommend to all game designers or artists to try any of those "no…

1,523 views
Jose M. Pan
December 31, 2015
Hello World!

Hello community! I want to share with you our next project at TMO Games. A western with a lot of action and, we hope, lot of fun. For now, we are pretty happy with the characters and some of their animations.

I'll show the different stages of development, and some tools and tech that we are using. …

12,373 views
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