Development of My Own Civilization

Progress of Turn-Based Strategy Making
25 comments
4 entries
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GeneralVimes
April 09, 2017
Wiki and new screenshots of Strategilization

While it is still screenshot Saturday, I'd like to share the screenshots of the upcoming strategy update.

The life of your civilization starts, when you decide, where to gather food for your citizens. And only then you'll be able to found a city on a hex, adjacent to your rural region.

For all the as…

1,447 views
GeneralVimes
November 18, 2016
Armies in my Civilizations Builder

New version of Civilizations Builder, out turn-based strategy available for Mobile, PC and Web is ready!

Now you can:
- expand your territory
- gather army and conquer enemy lands
- use soft power to influence other civilizations, involve them into your sphere of influence or initiate rebellion
- expl…

2,532 views
GeneralVimes
October 02, 2016
Civilization Builder new version: soft-power influence implemented

[color=rgb(51,51,51)][font='Trebuchet MS'][indent=1]The new version of the Civilizations Builder is ready! The soft-power influence model was elaborated and implemented. Now you can separate a rival country into parts by inspiring a rebellion in it. Or you can involve an enemy into your sphere of i…

2,804 views
GeneralVimes
September 11, 2016
Ready to show the playable civlike game next Saturday

In 2010 I entered indie gamedev having a dream to make my own Civilization, which will be better than Sid Meyer's. Now I have 25 games released (among them there are 3 turn-based strategies) and I feel ready to fulfil my dream.

Here's how the early gameplay looks like now:

Game features

Focus your …

2,678 views
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