Ols (Away)

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18 entries
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ols
April 28, 2005
Ols - Still Waiting
Don't really have much to say, but thought I would write anyway.

Still waiting to hear from companies regarding jobs - no rejections yet, but that doesnt say too much!

119 downloads, so its been going well. I KNOW I have to update it so as to limit the fps, but finding it difficult to find the time t…
706 views
ols
April 19, 2005
Ols - Bricking It
Everything seems to have slowed down now after the sudden rush of downloads. Currently holding steady at 91 - with only about 5 or 6 in the last day.

Have received mainly encouraging feedback so far, so thanks to all those that have been kind enough to write.

Have sent off my programming test and now…
777 views
ols
April 15, 2005
Ols - 73 downloads
More downloads AND more feedback.

Thanks to all.

I plan to get an update up shortly, but currently have a programming test to do for a games company, so putting all my efforts in to that.....
810 views
ols
April 14, 2005
Ols - 58 downloads
With 58 downloads so far I cant really complain, but the lack of feedback is somewhat disconcerting. Not sure what the average feedback per download is, but with one guy saying it doesnt work and another seemingly liking it, it does make me wonder what the other 56 people thought!!!

Oh well, at leas…
943 views
ols
April 13, 2005
Ols - taking the plunge
Against some of my better (scared!) judgement, I have set up a GD Showcase and my game is now online.


HERE


Please play it, look at it, admire it, admonish it, praise it, criticise it, or do anything else with it as you desire; just let me know!!

778 views
ols
April 06, 2005
Ols (l) Rafa
OK, here's a question, how do I embed the screenshots? Personally I have no idea, but for now the links are:






Thanks Ravuya and Mushu for the help with the links
595 views
ols
April 06, 2005
Ols (l) Rafa
Apologies to all those that have been paying any sort of attention to this journal over the past few weeks as there have been no updates. I am still, quite happily, alive and well, but been getting bored of my programming so its been slack!

The game is now starting to take a bit more shape. Have sli…
657 views
ols
March 03, 2005
Ols - The 3 R's
It still amazes me that people read this thing, but every day that I check back, my number of visitors has risen. Glad that this is proving enjoyable to some - even if it is only one very bored person at work who keeps on clicking refresh....

This week I have most been doing.....the 3 R's. However, …
611 views
ols
February 27, 2005
Ols - pixellated textures
Just noticed that i havent updated for quite a while now and I know that my viewing public - starngely there are a number of you out there - will be greatly disappointed by this. Hopefully this update will keep you all entertained on a nice monday morning - probably at a time where I am either slee…
675 views
ols
February 18, 2005
Ols - all right corners
Even though some of the corners were working the other day, I was really not very happy with the way taht it sometimes radically cut the corner in order to get to its destination. Therefore, rather than settling for second best, I went back to the drawing board - i.e. some pen and paper! - and reth…
594 views
ols
February 16, 2005
Ols - turning the corner
Ah, the joys of programming.

Shame they escape me at the moment. The game is starting to become a bit of a drag to work on, but needs must.

My current task is to get the AI car to turn the corners properly. In theory, once this is done, there will be very little left to do. But, as per usual, far eas…
703 views
ols
February 16, 2005
Ols - vaginitis
Apologies if this offends anyone, but was just watching a CLASSIC episode of South Park - oh there are so many of them! - in which 'the boys' kidnap a load of calfs in order to stop their slaughter.

Unforuneately Stan becomes very ill and once the ordeal is over he is diagnosed with 'vaginitis':

Doct…
650 views
ols
February 14, 2005
Ols - SOHCAHTOA/f&*k radians
Spent the last few days trying to get my head around the AI algorithm I am writing. It involves being able to 'view' the map from the cars' perspective, and so has taken a LOT (i.e. a HUGE amount) of trigonometry work.

All those days spent in school with various teachers going through sin, cos and t…
657 views
ols
February 09, 2005
Ols - lets bounce
Today has been pretty uneventful and generally just slow after the ecstatic and lively day that was yesterday. I think I must have decided that I deserved a rest, or else I was just being excessively lazy, because not only did I have a lie-in, but I also didnt really get much done!

Fixed a problem w…
616 views
ols
February 08, 2005
Untitled
Just looking back at my threee journal entries, it occured to me that I have not in any way described what I am doing and why!

This is probably something that will be of interest to anyone who is taking the time to read what I write, so here is the jist....

I am writing a top-down (2d) car game, util…
582 views
ols
February 08, 2005
Its fixed
I have now solved the biggest problem I have had since starting the programming; the errant AI car!

The car was actively moving away from the Player car, for a reason that I was struggling to fathom. After a number of forum posts and a LOT of trial-and-error coding as well as an even greater amount …
613 views
ols
February 07, 2005
Ols - flummuxed
I am absolutely at a loss as to what is wrong with my program at this point and how in the world to solve it.

The AI car is doing crazy things. It moves quite happily along its own path, but as soon as the map starts scrolling, the whole thing goes up sh&t-creek and the paddle has already sunk.

A…
608 views
ols
February 07, 2005
Ols

Ols

OK,

I have decided to setup this account for three reasons; firstly to keep a record of what I have done via this journal. This is bound to come in handy at one point, if merely to look back at my naivety at a later date.

Secondly, gamedev.net has been my saviour on many an occasion, so who better to…
681 views
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