Trym Studios' Concept Blog

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Norway
Concept stage
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Trym Studios
July 13, 2019
Seas of Fortune - Dev Update #18 - Steam Page and major Tech Improvements

 

 

Hi Captains!

 

I hope you are all enjoying your summer, its been a few months since last update. This is mostly because the I've had to focus a bit more on my health, 20 years in front of a computer has taken its toll on me and I am now better at taking a…

2,713 views
Trym Studios
March 08, 2019
Seas of Fortune - Dev Update #17 - Optimization - Crew Walking and Figureheads crafting

Posted by TrymStudios on Mar 7th, 2019

Hello again Captains,

in this update we will dive into the big optimization of The Dawn, and I can now say Its done, this was the last time we touched that ship in regards of its overall design, that feels like a big relief considering it…

2,841 views
Trym Studios
December 13, 2018
Seas of Fortune - Dev Update #16 - Giganticus Updaticus

 

Hey All!

 

Its been a while, these last few months after the summer was rough, and involved a lot of hard work considering we have no budget and we have to keep such an ambitious project alive!

 

We had our last community build out a while back and u…

3,197 views
Trym Studios
July 19, 2018
Seas of Fortune - Dev Update #15 - Aim`n Fire - FX - Pistol - Pirate ship

 

Ahoy Captains!

 

Just a quick recap over what we have spent our time on this last month!

 

One of the very active 3D artist who also does historical reconstruction in 3D has made an amazing merchants pistol in two variants for us, it has been rigged and we are now soon …

2,942 views
Trym Studios
June 05, 2018
Seas of Fortune - Dev Update #14 - News, News and & News

 

Hi Everyone, first I want to say thank you to everyone who backed the project, but sadly we had to cancel the Kickstarter campaign. We could not recover from 7% in 22 days, we knew it would be tough with no public build for backers to test and to send the press for coverage but a…

2,813 views
Trym Studios
May 14, 2018
Seas of Fortune - Live on Kickstarter!

 

Hi everyone,

 

what a glorious day, not only is it sunny outside and 18 degrees but we are also launching on kickstarter!

 

Here is an intro from the campaign from Captain Tommy!

 

Why Kickstarter?

 

The idea behind Seas of…

4,717 views
Trym Studios
April 27, 2018
Seas of Fortune - Dev Update #13 - Pre-Alpha Trailer and other stuff

 

Hi everyone, and sorry for the late update, but we have been busy (which is a good thing) on various areas of the game.

 

First, as we mentioned in the last update we did a name change to show more of the core elements of the game, instead of having a name that wa…

2,539 views
Trym Studios
March 03, 2018
The Whaler - Dev Update #12 - Trade, Cabin & Grog

 

 

We are getting close to a fully completion of the ship, we have spent some time getting the kitchen ready, optimizing UW`s and textures as well as getting the sails right.

 

We will also start working on the trailer next week so we can show of some game play as well, it w…

2,575 views
Trym Studios
January 26, 2018
The Whaler - Dev Update #11

 

Hello everyone, I hope you all had a great Christmas and celebration of the new year!

 

We have been very busy in our end in almost every front, be it ship construction, art, UI, new models and so forth. So this will be without a doubt the biggest update we h…

3,142 views
Trym Studios
December 15, 2017
The Whaler - Dev Update #10

 

Hey Captain`s

 

Time for another update, we have been a bit busy in all ends this few weeks, with planning of how the character customization will work and look, as well as blocking out and starting to shape out Nantucket Island.

 

Progress has also been very good regar…

3,221 views
Trym Studios
December 01, 2017
The Whaler - Dev Update #9

 

 

Hey Captains!

(PS: All links work, even though they are displayed wierd)

Sorry for the jump in dev updates here on gamedev.net 

You can read the other ones at indi…

3,916 views
Trym Studios
August 14, 2017
The Whaler @ Gamescom

Hey guys!

From the 22nd - 26th of august, The Whaler will have its own booth at gamescom in cologne, Germany.

I (Tommy) will be there presenting the game and ready to answer any questions you might have, so if you have any plans of going there, please come by and say hi!

  …

2,025 views
Trym Studios
July 19, 2017
The Whaler - Dev Update #6

Hey guys and gals!

It`s been an very busy week, and it will continue to be so for the next months. Alot of thing`s has been taken care of regarding animations, music, models and so forth and its very exciting to get things in order, so production can go smoothly and efficiently. Also, from n…

3,104 views
Trym Studios
July 12, 2017
The Whaler (Working Title) - Dev Update #5

So I tought I would show you guys the fiddel player character and also a gif of the social ability you can do when he is playing on the ship.

Also, the interview is live so you can take a read of it here:

http://ninichimusic.com/blog/2017/6/21/introducing-the-game-the-whaler

First…

2,284 views
Trym Studios
July 07, 2017
The Whaler (Working Title) - Dev Update #4

This week theres a small update before we start jumping over to monthly updates, a composer has been hired to do 2 of the songs for the VS. You can check out his music here:

Calebblood.com

Ninichi will also be publishing a small interview and one of the songs tests she did for the game o…

2,194 views
Trym Studios
June 27, 2017
The Whaler (Working Title) - Dev Update #3

Time for a new small weekly update!

So this last week we have finished the ship control system for now, it is looking pretty sweet with the rudder and everything with one of the placeholder ships we have, we started out with some cubes to check how it behaved in changing from calm to heavy w…

2,509 views
Trym Studios
June 18, 2017
Weekly Update #2

Time for another update with how we are doing. We have now started production and I will continue to update you guys trough the week`s ahead, something`s we will share and some we dont`t, can`t spoil all the fun right? But I can at least guarantee that we are on track for a powerfull vertical sl…

2,111 views
Trym Studios
June 13, 2017
Weekly Update #1

Weekly Update #1

[font='Trebuchet MS'][indent=1]All the 5 first illustrations have been finished by the concept artist Roland, these illustrations are to give you a feeling of some actions you can do in the game. The work going on at the moment is to do the rest of the illustrations, some logo work …

1,776 views
Trym Studios
June 06, 2017
Concept Idea - Illustration Update #4

Trading with other players is essential in every trade sim, and it will be even more personal in this game.

Proximity and voice chat will help you define the need of items you want to exchange with the other player, or maybe you need ale for the crew and want to change it for some nice map informati…

2,412 views
Trym Studios
June 05, 2017
Music OST Update #1

Ninichi has been hired to provide some of the music for the prototype/vertical slice version of the game. She has exstencive experience from making music in the indie community, so I have no doubt that she will come up with something that is beyond amazing. First out is the OST for the main menu.

Y…

1,959 views
Trym Studios
June 01, 2017
Concept Idea - Illustration WIP Update #3

I`ve decided to show you one of the illustrations made by the concept artist Roland, this is a !!WIP!!

The rest of the illustrations are done later this week, before we start on the last 10 to show you. After that, the work starts on the Concept art design itself.

A consultant has been contacted who…

1,884 views
Trym Studios
May 29, 2017
Concept Idea Update #2

[font='Trebuchet MS']

I`m super excited to show you the Concept Illustrations and Designs coming sporadicly. These last month`s and specially these last few weeks has been very informative regarding research and figuring out how this will be a fun game for sim lovers.[/font][font='Trebuchet MS']

Any …

1,619 views
Trym Studios
May 28, 2017
The Concept stage and the introduction of the Concept Artist. #1

CONCEPT STAGE: If you are one of those who love naval games and sim, this will be right up your alley.

[font='Trebuchet MS']A whaling company "Simulation" game sett in the 17th-18th century. Almost Everything happens on the ship, and as a captain you will deal with all the tasks from that time. The…

2,182 views
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