Journal of Hakiko

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Hakiko
May 23, 2005
First pass at redesign of parser
OK this is what I came up with at work:

My basic plan is to have one class that parses through the input buffer and puts each word into a vector. It then finds the token for each word.

There is another class which holds the noun and verb and uses them to call an action.

All the verbs are instances of…
832 views
Hakiko
May 21, 2005
Baby Step 1
I have decided to revise my parser and make it OOP. I think I can have a class that would be the input buffer. This class would have functions that parsed out the noun and the verb.

I think I might make noun and verb classes as well. They would be based off of a word base class. I could use this so …
766 views
Hakiko
May 19, 2005
Text adventure
Got my first attempt at a more complicated parser working (parser) woohoo! synonyms!
Next step is to have it tokenize the input and combine it with my crude class based combat system (Battle)

Baby steps......
788 views
Hakiko
May 12, 2005
A little research
After doing some research I have decided that I will use tokens for my text adventure. This will make it very easy to handle synonyms.
It has also become obvious that I will be handling a lot more data than I have ever had to deal with before (rooms, items, monsters etc.) I wll need to research som…
732 views
Hakiko
May 09, 2005
First entry
Got signed up for GDNet+ today. I am graduating in a few days with a BA in Mechanical Engineering (resume) and hope to spend a lot of time between now and when I get a job working on my programming skills.
My main goals:
1.Finish up my Allegro Tic-Tac-Toe game
2.Work up a design plan for a text advent…
877 views
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